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Help with sound mod

A Question for Half-Life 2: MMod

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Can't tell if I screwed up or if it's just source

So I'm making a sound mod for HL2, but specifically in Mmod. I've gotten most of the sounds to work, I matched the sample rate and everything, the right kind of WAV file, all that, and I don't actually get the "failed to play ____" messages in console anymore, so, as far as I can tell the sounds are WORKING, but the issue is that half of them just don't play. This started out as a mod to de-uglify the soundscapes for ravenholm, because that screechy wind noise always got on my nerves, and the normal background sounds were getting old. But in the month that I've been picking at this project, moving around to replacing the sounds from other bits of the game, I've gotten some of these sounds to play only once. I can't tell if it's just a coincidence that the game is just not playing them or if it's some error on my part. I found a command called "play", but whenever I try to play things like town_moan1 or town_child_scream1 it just gives me an error saying it couldn't play it because it was missing from the repository, which is creating even more confusion on my part. Does anybody have any idea what might be going on here? because otherwise I'm completely stumped. If it's just an issue of RNG or whatever picking sounds less often, is there a way to make it just play soundscapes more often?
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  • Reverend V92 avatar
    Reverend V92 username pic Joined 10y ago
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    2mo
    Send me your files, and I'll take a look. There could be any number of things wrong here, so I need to see them to narrow it down.
    Source Engine Wizard avatar
    Mantra
    Source Engine Wizard
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