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Keep vertex groups from separating?

A Question for Pokemon Sword & Shield

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Please I just need help

I'm trying to develop a mod that replaces a Pokemon with the Persona Orpheus to tie into my Persona themed mods. However, I'm having some difficulties animating it properly, as I am new to 3D modelling and animation. I'd like to know if there's a way to keep these parts of the model from fully seperating, perhaps by making the vertices stretch instead of snap apart? I have access to blender and 3ds Max if anyone could help determine the issue.
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ndDavilos avatar
ndDavilos Joined 2y ago
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