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Blocky Normals - A Question for Half-Life 2.

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help me!!!!!!!!!!

so... im making normal maps, and they are all blocky, even if i dont change the res, resize anything, and stuff like that. heres an example anyone know how to fix?

i fixed it, for some reason regenerating the normals was what did it.
  • TwoTime avatar
    TwoTime username pic Joined 2y ago
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    3mo
    Do you have the compression label on?
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    Mantra
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    3mo
    it seems like it's the same normal map as before. did you check the vmt file if the name matches with your normal map's vtf?
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    3mo
    How are you making new normals? You don't just make new normals you either bake them the tarditional way or generate then through plugins or programs like xNormal, Materialize or even VTFEdit. This here seems like the Normal map is compressed or low res. You'll probably need to make new one from scratch if you're editing a low res one.
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    Mantra
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