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how do I fix errors related to the model?

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Hello everyone, as you can see in the screenshot, the weapon is located on the left side, I need it to be on the right side, also the weapon is very much shakes from side to side, how to correct it? I can also shoot without playing the animation. (After the shot, there should be an animation of the shutter twitching blocking the shooting) how do I fix these errors?
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  • Reverend V92 avatar
    Reverend V92 username pic Joined 10y ago
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    access_time 2mo edit 2mo
    Edit the weapon script for SMod and look for or add the following:
    builtrighthanded 1
    allowflipping 0
    csviewmodel 0
    csworldmodel 0
    SMod has unique script properties you need to set yourself.
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    Mantra
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    access_time 2mo
    Is that happening on all your weapons? If it is, you should try using the command "cl_righthand 1".
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    Mantra
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    access_time 2mo edit 2mo
    If the idle sways obnoxiously too much (as a lot of people seem to animate) try using the command frames 0 1 in the idle sequence of the QC to force the model to only use the first frame of the animation. It's cheap & dirty, but it works if you don't want to go through and edit the animations themselves in a modeling program.

    As for the view model flipping, HL2 doesn't have a dedicated flip console command like CS:S does to my knowledge. You have to do it the old fashioned way and flip it yourself in a modeling program.
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    access_time 2mo
    As Reverend V92 said in regards to how the viewmodel is on the left, you have to do change that manually. Now, IDK where you got that rifle model from, but it's interestingly rare to see models primarily created on the left side rather than right.
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