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Project Wintermaze_2016 (map)

A Project for Counter-Strike: Source

Updates

Restarted+ current development state...
  • Addition Cargo elevator
  • Addition Trains (Wagons)
  • Addition Midway station
  • Addition Trees
  • Addition Helipad
  • Addition Train destination
  • Addition A few more tunnels
Restarted working on the map. Managed to add a few features that I've been working on for a long time(the trains)... The geometry is still not finished, which is the reason why you see a lot of nodraw. Trying to make the map as interesting and fun as possible... Please share your thoughts, and ideas if you have any...
Prof. Viper avatar
Prof. Viper Joined 6y ago
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Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
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Prof. Viper Black Mesa Inc. Flag
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Black Mesa Inc.
4mo
Halted
  • Amendment The project is halted for now....due to studies, and other stuff...
Prof. Viper avatar
Prof. Viper Joined 6y ago
Offline
Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
1,640 points Ranked 3098th
8 medals 1 rare
  • 6 years a member Medal icon
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Prof. Viper Black Mesa Inc. Flag
Affiliation
Black Mesa Inc.
8mo

inspiration:cs_alpin

My name is Viper and for the last 5 years or so I've been struggling. All of my mapping projects and attempts since 2012 have failed. Until this moment.  I am now making a map which will be hopefully known as de_wintermaze_2016. I began making this map during the winter of 2016. But because I have exams and studying im  unable to complete it quickly. 

The making of this map was inspired by a map that i liked back at good old CS 1.6 days. It was cs_alpin. Some elements from this map i might put up as prefabs, such as armory that uses weapon racks. and has all 3 grenade spawners. I might also upload nightvision and kevlar+helmet spawners as well as the advanced train which players will be able to stop in mid track and go backwards. One thing that isnt shown in the pictures is the subsurface pipe maze. 

The environment in this map can either become an advantage or a nightmare. Depending on which regions of the map your team is able to control.  There will be no buyzones, instead you will have a choice, proceed with gameplay using awp's that can be picked up (and have only 1 clip) or try and access the armory which will have all the weapons+granades available. It can be done by either keypad access or vent system. 

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  • 4mo
    ramjam18 avatar
    ramjam18 Joined 2y ago
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    Complicated Inc. Flag Affiliation: Complicated Inc.
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    ramjam18 Complicated Inc. Flag
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    Now, once this is finished --and given that I have time by then--, I'll be happy to give you a .nav mesh on this one.
    • Agree x 1
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Prof. Viper avatar
Prof. Viper Joined 6y ago
Offline
Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
1,640 points Ranked 3098th
8 medals 1 rare
  • 6 years a member Medal icon
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  • 6 months a member Medal icon
  • 1 year a member Medal icon
  • 2 years a member Medal icon
  • 4 years a member Medal icon

Prof. Viper Black Mesa Inc. Flag
Affiliation
Black Mesa Inc.
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Completion
50%
Development State
In Development

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Stats

  • 1,089 Views
  • 2 Posts
  • 9mo Submitted
  • 4mo Modified
  • 4mo Updated

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