Phoenix (Full Project)

A Project for Super Smash Bros. for Wii U

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Lucas returns!
  • Addition Lucas, the boy from Nowhere, makes his way into Phoenix! Details below!
  • Addition Lucas' new costume, Beta EarthBound 64 Lucas, based on his appearance in the first EB64 promo art!
  • Addition Mii Brawler's new costume, Plumber Outfit, based on the attire of plumbers in the Super Mario series!
Lucas makes his triumphant return (again)!
He's got lots of changes, mostly simple balancing stuff, but here's a list of the highlights!

- Return of Double Jump Cancelling! Lucas and Ness both receive this beloved tech from Melee and PM, making their combo game soar to new heights!

- New Neutral Special (PSI Counter)! Lucas is able to channel PSI to deflect attacks back at his foes, and even has a hitbox upon release!

- New Down Special (PSI Brainshock)! Lucas can fire a short burst of PSI from his hand that completely fries the opponent's mind, and leaves them helpless! Unfortunately it's quite short range...

We're very excited to have Lucas be prominently featured in our coming update (0.0.8), and hope that you all look forward to him! <3
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Happy Halloween! (v0.0.8 now in development!)
  • Addition Ness receives a recolour based on Moonside and Evil Mani-Mani, from EarthBound.
  • Addition Ness receives a recolour based on Guardian Digger, from EarthBound.
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R&D5 Flag Affiliation: R&D5
Member Joined 2y
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11 medals 1 rare
  • Returned 1000 times Medal icon
  • One month a member Medal icon
  • Returned 100 times Medal icon
  • Reached 10 subscribers Medal icon
  • Became a Studio Leader Medal icon
  • 6 months a member Medal icon
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All in-game images are not final, and have been taken from early gameplay demos. As well, promotional images may have minor changes made to the contents during implementation.

1. What is Phoenix?

Phoenix is an all-in-one mod for Super Smash Bros. for Wii U that aims to create a fun and balanced gameplay experience that merges the best aspects of both Rivals of Aether and Super Smash Bros. for Wii U.

This means making characters function very uniquely from the rest of the cast, having their own gimmicks and such to both make each and every fighter stand out, as well as giving them unique technical abilities that no other fighter can achieve. 

This gives us a lot of emphasis on the canon and history of these fighters, which we often draw from for their movesets. Just as no two fighters have identical history, we believe that none should have identical play.

To complement these changes, we've also prepared many aesthetic changes such as alternate costumes and new stages.

If you'd like to see some gameplay in action, Shofu did a three hour long stream of a pre-release build of Beta 0.0.7 here!

2. What does Phoenix include?

Quite a bit, compared to similar projects. We've been working on this for about a year, and have gotten a significant amount of work done. You'll find:

- 12 revamped fighters, all featuring faster, combo-oriented gameplay, as well as some entirely new abilities and attacks.

  1. Mario
  2. Fox 
  3. Samus
  4. Captain Falcon 
  5. Ness
  6. Jigglypuff
  7. Duck Hunt
  8. King Dedede 
  9. Palutena 
  10. Sonic 
  11. Mega Man
  12. Roy 
  13. Zelda
  14. R.O.B.
  15. Mii Brawler
- Brand new alternate costumes for a select bunch of fighters, a few of which can be seen above.
  1. Robot Ness
  2. Majin Sonic
  3. Super Mario Bros. Duck Hunt
  4. GameCube R.O.B.
  5. Proto Man
  6. King D-Mind
  7. Creampuff
  8. Fakeout Peach
  9. Sailor Moon Peach

- Two brand new/revised stages.
  1. Hanenbow (Revised Form)
  2. Norfair (Revised Form) (Video below) 
  3. Wrecking Crew (Revised Form)
  4. Coliseum (Revised Form)
  5. Midgar (Revised Form)


- Several new music tracks, all composed by R&D5's amazing composition team, or talented artists who have allowed us to use their work. All of them can be heard on our SoundCloud page, or on our YouTube Channel!


"Dance of the Phoenix" was composed by BurningKirby, our lead composer!

"Shrine" was composed by Narflarg, be sure to check him and his music out!

(All content listed in green appears in the current public build.)

3. When does Phoenix come out?

The current release of Phoenix for Wii U (Version Beta 0.0.7) is available below Right Now!
However, our next build (Version Beta 0.0.8) will be released in TBD.

4. Frequently Asked Questions:

4.1. Is this just another credit-less modpack?

No. All content within Phoenix is original or created by members of the development team, unless specifically stated otherwise in the patch notes.

4.2. Will you release ____ seperately, and/or can I use Phoenix content in my public modpack?

The answer to both of these questions is No. 
All content made for Phoenix is designed solely to fit within the mod. Many assets will not work if isolated and placed into Smash 4, or other mods/packs that do not share our coding.
This is a blanket answer to all users, and the answer will not change. Please do not ask.

4.3. Will you add Wavedashing or other advanced Melee techniques?

At this time, the answer is no.

4.4. Will you release an unpacked version of Phoenix?

Yes! It is available on 0.0.7's page (Below)!

4.5. Where can I find Phoenix on social media?

We're currently available on:
Twitter (Backup Twitter)
YouTube
- Twitch
Discord
SoundCloud

4.6. What's coming soon, and how can I help?

A lot! We have more fighters currently being worked on, which will be released next year. You can follow our progress or assist the mod's development by checking out our Discord server (linked above).

4.7. Where can I download Phoenix?

You can get Beta 0.0.7 in two ways:

On 0.0.7's Page
Our
 Discord  

4.8. Who made this mod?

The full, detailed credits for Phoenix can be found here

WiPs

Todos

Complete Beta 0.0.7
Create a trailer for Beta 0.0.7
Finish Beta 0.1.0
Polish up the content we create as we go along
Finish our planned fighters.

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Date Added
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Date Modified
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Date Updated
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