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EvilleCrime - A Project for Counter-Strike: Global Offensive


Story Updates 8d
  • Overhaul New platforms to play on
  • Improvement New entire script (still working on it) and looking for writers
  • Adjustment New Models
  • Adjustment New Prefabs
  • Addition New textures
  • Addition New WIPS
  • Improvement New Effects (Small changes)
  • Overhaul New Mapping
  • Adjustment News Skins
  • Optimization New Sounds
  • Optimization New fun incorporations within the game
  • Overhaul New DEV MANAGERS!
mxG.Studios is changing its name to the 74eLeVeN Media! 

We attempting to use a near true story that has happened over the last ten years!  We have been in development  over a decade (off and on) but now we are 100% set on the game story with writers in 29 different sectors within the video game. Before, our story was going to follow some sad situations that had truly happened in our community but now we have decided to make sure the stories have different writing scripts from what really went on.  

The great news is that we are going to be able to work on this game on a great new ENGINE that we will release soon. We will be inviting some writers, developers fo models/prefabs/textures/WiPS/effects/maps/skins/sounds/and possibly some sprays for fun within a city allowing everyone to be able to pick and choose their assignments in a way that wont be bringing up old memories with exact details regarding the cases.  We are going to be working diligently on developing this as we found some funding and interns willing to help us out!

We are looking or some people to help develop this old idea into something grand and spectacular!  I'll have some lists of positions that we need ASAP!  

This project has a "real" city that it is based off of and has a complete storyline that the builds/devs will follow.

mxG-Studios is developing a modification called EvilleCrime, a Counter-Strike:Global Offensive modification that will allow gamers to play various roles throughout the city of Eville.  We will be releasing a bit of information on this and are looking to gain some traction with new "staff" members from the GB community.


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Provide everything needed that GB will allow us to do Write a more in-depth story line Fill Positions for Dev High Priority Complete conceptual art
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Development State
In Development