Xenoblade Chronicles Colony 9 Map

A Project for Team Fortress 2

Hey, you! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending obodobear points.
  • Post: Give obodobear your thoughts on this Project.
  • Flag: Alert moderators and warn members of a problem with this Project.
  • Watch: Get notified when this Project is updated.
Mascot

Interested?

Sign up

Already a Bananite? Login

Updates

All World Geometry
  • All world geometry compiled
  • All world geometry running properly in tf2
obodobear avatar
obodobear Offline
Member Joined 1y
934 points Ranked 5023rd
obodobear
4mo
Map pieces now working ingame
  • 2 pieces of world geometry have been fully compiled and work in tf2
obodobear avatar
obodobear Offline
Member Joined 1y
934 points Ranked 5023rd
obodobear
5mo
My plan is to create a map of Colony 9 from Xenoblade Chronicles for the Wii.  Xenoblade is my favorite game of all time, and its beautiful world deserves its own map to play in tf2.  The whole Colony 9 area will be accessible, and I would like to add Tephra Cave as well if the source engine can handle it.

If you have any ideas, suggestions, would like to help me out, or even just talk about Xenoblade please let me know.

Todos

Port various props around the map
Improve texture quality
Add lighting and collisions

Posts

  • 4mo
    The ProfesSIR avatar
    Member Joined 8mo
    322 points Ranked 12434th
    obodobear, amazing work so far! It looks great, or the screenshots do. Can't wait for this to be done!

    Also, a little request. Could you, if at all possible when making this giant area, make it bot-compatible?
    Bananite
  • 5mo
    obodobear avatar
    obodobear Offline
    Member Joined 1y
    934 points Ranked 5023rd
    Posted by The ProfesSIR

    Make it so there is multiple control points, and the Blue team has to capture them from the Red team! It could be like the Mechon(Blu) are trying to capture Colony 9! Blu could start up in Tephra cave.

    That's honestly one of the best ideas I've ever heard, if I can find some way to make that work then I would love to include it! Thanks for your input! 
    Bananite
  • 5mo
    The ProfesSIR avatar
    Member Joined 8mo
    322 points Ranked 12434th
    Make it so there is multiple control points, and the Blue team has to capture them from the Red team! It could be like the Mechon(Blu) are trying to capture Colony 9! Blu could start up in Tephra cave.
    Bananite
  • 6mo
    obodobear avatar
    obodobear Offline
    Member Joined 1y
    934 points Ranked 5023rd
    Posted by Roople Pooples

    If the source engine cant handle Tephra Cave just make the exits/doors/other openings inaccessible and give all the players a grapple hook like in the Legend of Zelda: OoT map.

    PS: as soon as i read this i totally pre'd dude.

    I actually did have another idea that could work too, I was thinking the Tephra Cave entrance could just teleport the player up to the cylinder hangar.  Grapple hooks could be fun though on a giant map like this
    Bananite
  • 6mo
    If the source engine cant handle Tephra Cave just make the exits/doors/other openings inaccessible and give all the players a grapple hook like in the Legend of Zelda: OoT map.

    PS: as soon as i read this i totally pre'd dude.
    nice.
  • 6mo
    Midnight Lycanroc avatar
    Midnight Lycanroc avatar Wandering
    Member Joined 2y
    512 points Ranked 8523rd
    9 medals 3 rare
    • GameBanana’s Christmas Giveaway 2016 Day Eighteen Winner! Medal icon
    • 8-14 Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 2016 Survey Participant Medal icon
    • 6 months a member Medal icon
    Backslash!
    Embrace the night

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Submitter

obodobear avatar
obodobear Offline
Member Joined 1y
934 points Ranked 5023rd

obodobear
Sign up to access this!
Sign up to access this!
Sign up to access this!
  • Paypal Donate
Sign up to access this!

Category

Details

Completion
20%
Development State
In Development

Stats

Posts
8
Views
864
Date Added
6mo
Date Modified
4mo
Date Updated
4mo

More from Submitter

bcp.crwdcntrl.net tracking pixel