High poly on GoldSrc

A Poll for GoldSrc Engine

Greetings! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Captiva points.
  • Post: Give Captiva your thoughts on this Poll.
  • Flag: Alert moderators and warn members of a problem with this Poll.
  • Watch: Get notified when this Poll is updated.
Mascot

Resistance is futile...

Sign up

Already a Bananite? Login

Tell me your opinion about high poly model (above 8000 poly) on GoldSrc engine.
Choice Votes  
Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC. 46% (11)
It's unnecessary, non sense, won't work on some old PC and probably will broke it. 29% (7)
Another opinion? 25% (6)

Posts

  • 1
  • 2
  • 11mo
    The Bastard avatar
    Infinite Mind Studio Flag Affiliation: Infinite Mind Studio
    Member Joined 4y
    5,420 points Ranked 855th
    12 medals 1 rare
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    • Received thanks 5 times Medal icon
    The Bastard Infinite Mind Studio Flag
    Infinite Mind Studio
    Absolute waste of time. Nearly any PC you buy today will run Source fine. It takes far more effort to make such content for GoldSource than Source, and with FAR less impressive results. Nasty posterized and pixelated textures(common since most uploads i see just take a huge texture designed for dynamic lighting and scale it down) absolutely ruin high poly stuff for me. And it's annoying to me(i'm kind of OCD) to have a ridiculously high-vertex model in a fairly low-detail GoldSource environment.
    That Death-Causing Bastard
  • 11mo
    Chyvachok avatar
    Chyvachok Offline
    Member Joined 7y
    3,117 points Ranked 1505th
    17 medals 2 rare
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Submitted 10 Skins Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • One month a member Medal icon
    Why I don't like any super HD packs with Hi-Poly models, because they simply don't fit at all Half-Life blocky maps. This contrast between Hi-Poly models with sharpen textures and old level design looks not good.

    Honestly I don't recommend using super Hi-Poly models in GoldSrc, I mean those above 8000 poly, first engine itself is outdated to such detailed models, second these models usually has textures with size of 2048x2048 or even 4096x4096, GoldSrc has maximum limit of 512x512 texture size, if you scale down that big texture to this size it will look blurry and ugly as shit, and completely ruin look of model.
    • Agree x 2
  • 11mo
    Ezequiel-TM avatar
    Ezequiel-TM avatar you do not see
    Life Tree Flag Affiliation: Life Tree
    Member Joined 3y
    2,272 points Ranked 2086th
    43 medals 3 legendary 13 rare
    • Submitted 100 Skins Medal icon
    • 30 submissions featured Medal icon
    • 2017 Top Contributor Medal icon
    • Submitted 50 Skins Medal icon
    • Returned 1000 times Medal icon
    • 2nd Place - Site Improvement Ideating Contest Medal icon
    I'm sincere, I do not understand people who want more and more polys around!

    I personally like the model to be nice.
    What do I mean by this? The answer is a mixture of things

    The model may be the most detailed and therefore the best of its kind. But if it has an ugly animation, everything went to the pipe! (Short version, in the trash)

    ex. CS:GO ak-47 Definitely the best, But, fuck, the recharge animation is too simplistic, Even robotic!

    I also do not like CSS hands. I know there are many fans that looks good and that, But in my opinion not, That's why I refuse to rigged models with CSS hands.

    There are also models that do not need to be too much polys to be good
     ex: http://gamebanana.com/skins/125986

    Just look at it, the first time i saw this i fell in love literally.
    Although the texture was not my style, Do not hesitate to download it and use it, to the point that I constantly update it (although I did not upload it to GB)

    In my final opinion, much polys, best model is a myth
    • Agree x 2
    • Win x 1
    • Correct x 2
    say what you want, I'm crazy! avatar
    Mantra
    say what you want, I'm crazy!
  • 11mo
    CS PRO avatar
    CS PRO avatar Catch Me L8r
    CS:GO Ports Flag Affiliation: CS:GO Ports
    Member Joined 4y
    9,195 points Ranked 486th
    35 medals 4 legendary 5 rare
    • Submitted 100 Skins Medal icon
    • 30 submissions featured Medal icon
    • Reached 100 subscribers Medal icon
    • 2017 Top Contributor Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    CS PRO avatar
    CS PRO
    CS:GO Ports Flag
    CS:GO Ports
    Well .. My PC can handle any high poly skin .. But not untill I find a solution for my GPU since the driver installer isn't detecting it .. Any ideas plz ? :(
    It's time .. For a change avatar
    Mantra
    It's time .. For a change
  • 11mo
    Admer456 avatar
    Admer456 avatar Gone!
    Member Joined 3y
    11,748 points Ranked 367th
    26 medals 1 legendary 4 rare
    • Submitted 30 Tutorials Medal icon
    • Submitted 15 Tutorials Medal icon
    • Returned 1000 times Medal icon
    • Reached 50 subscribers Medal icon
    • Received thanks 50 times Medal icon
    • One month a member Medal icon

    This is the only PC I have. The other one belongs to my brother. It will have its 10th birthday in November.
    It's slow, and I get 30fps in CS 1.6, with bots.

    In my opinion, I think that high-poly models are perfectly fine, if you're aiming at users with graphics cards better than Intel HD Graphics. (my laptop has something even worse than that)

    For example, the R7 240, they say, is a low-end card, but for GoldSource it's a beast. I don't have it, but I'm sure it can handle it, lol.

    Conclusion:
    It depends on the user.
    If you have a PC whose GPU is better than Intel HD Graphics (e.g. a GT 730 or the R7 240), there are no problems with 10K-poly models.

    But if you go for, let's say, 40 000 polys, then that's just ridiculous.
    • Interesting x 2
    • Informative x 2
  • 11mo
    Cybermax avatar
    Cybermax Offline
    Member Joined 10y
    2,653 points Ranked 1775th
    21 medals 3 rare
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Thanked 50 submitters Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    Hight poly models in combination with mapping  from 1998 looks silly
    • Agree x 5
    • Correct x 3
    • Win x 3
    • Epic win x 1
  • 11mo
    AleKK avatar
    Member Joined 1y
    3,181 points Ranked 1476th
    13 medals 1 legendary 1 rare
    • 2017 Top Contributor Medal icon
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • Returned 100 times Medal icon
    • Submission featured Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    While i can accept models with ~20 000 polys (if only my computer was that powerful), i think, that models with 30 000 polys and above are unnecessary and just way too poly for GoldSRC engine. That is my opinion
    Duty is the greatest gift!
  • 11mo
    THePrince2231206 avatar
    THePrince2231206 avatar Texturing
    Wasteland Rebels Flag Affiliation: Wasteland Rebels
    Member Joined 2y
    543 points Ranked 8336th
    19 medals 2 rare
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submitted 5 Models Medal icon
    • One month a member Medal icon
    • Received thanks 5 times Medal icon
    • Modeller of the Month, June 2016 Medal icon
    THePrince2231206 avatar
    THePrince2231206
    Wasteland Rebels Flag
    Wasteland Rebels
    it wont affect my pc tho, but low polies are always the best option for goldsrc engine, hp are even harder to convert, and yet really slugish for most users.... i would go for lp
    • Interesting x 1
    Texture Specialist avatar
    Mantra
    Texture Specialist
  • 11mo
    CIC. avatar
    CIC. avatar Online
    Unreality Flag Affiliation: Unreality
    Member Joined 2y
    2,090 points Ranked 2285th
    20 medals 2 legendary 2 rare
    • 30 submissions featured Medal icon
    • 2017 Top Contributor Medal icon
    • 10 submissions featured Medal icon
    • Thanked 50 submitters Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    CIC. avatar
    CIC.
    Unreality Flag
    Unreality
    Posted by Matias-TM

    gl_max_size?
    Max openGL not gl_max_size -1 console you thinking
    MAKE CS-HL GREAT AGAIN avatar
    Mantra
    MAKE CS-HL GREAT AGAIN
  • 11mo
    Matias-TM avatar
    Matias-TM Offline
    Member Joined 3y
    918 points Ranked 5269th
    21 medals 2 legendary 3 rare
    • Returned 5000 times Medal icon
    • 2017 Top Contributor Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submitted 20 Maps Medal icon
    • One month a member Medal icon
    Posted by CIC.

    Posted by Kay_dee!

    I remember once i downloaded high poly skin then my cs was always crashs until i remove that skin.
    HD and high poly works are great.. but sadly Not Recommend in this engine 
    Banner
    feeling hurt's but is true
    gl_max_size?
  • 1
  • 2

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Submitter


Captiva avatar
Captiva
Life Tree Flag
Life Tree
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Category

Details

Officiality
Non-official
Last Day to Vote
February 1st 2017

Votes

1–20 of 24
1
  • 1
  • 2
Goto:
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
    BLoodzzz Black Mesa Inc. Flag
    Black Mesa Inc.
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
    NekroMancer avatar
    NekroMancer
    105th Inc. Flag
    105th Inc.
  • Another opinion?
    11mo
    The Bastard Infinite Mind Studio Flag
    Infinite Mind Studio
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    11mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    11mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    11mo
  • Another opinion?
    11mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    11mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
    CS PRO avatar
    CS PRO
    CS:GO Ports Flag
    CS:GO Ports
  • Another opinion?
    11mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    11mo
  • Another opinion?
    11mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    11mo
    THePrince2231206 avatar
    THePrince2231206
    Wasteland Rebels Flag
    Wasteland Rebels
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    11mo
    RLVG_ avatar
    RLVG_
    RLVGReviews Flag
    RLVGReviews
1–20 of 24
1
  • 1
  • 2
Goto:

Stats

Votes
24
Posts
17
Views
889
Date Added
11mo

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+
bcp.crwdcntrl.net tracking pixel