High poly on GoldSrc

A Poll for GoldSrc Engine

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Tell me your opinion about high poly model (above 8000 poly) on GoldSrc engine.
Choice Votes  
Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC. 46% (11)
It's unnecessary, non sense, won't work on some old PC and probably will broke it. 29% (7)
Another opinion? 25% (6)

Posts

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  • 9mo
    The Bastard avatar
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    The Bastard Infinite Mind Studio Flag
    Infinite Mind Studio
    Absolute waste of time. Nearly any PC you buy today will run Source fine. It takes far more effort to make such content for GoldSource than Source, and with FAR less impressive results. Nasty posterized and pixelated textures(common since most uploads i see just take a huge texture designed for dynamic lighting and scale it down) absolutely ruin high poly stuff for me. And it's annoying to me(i'm kind of OCD) to have a ridiculously high-vertex model in a fairly low-detail GoldSource environment.
    That Death-Causing Bastard
  • 9mo
    Chyvachok avatar
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    Why I don't like any super HD packs with Hi-Poly models, because they simply don't fit at all Half-Life blocky maps. This contrast between Hi-Poly models with sharpen textures and old level design looks not good.

    Honestly I don't recommend using super Hi-Poly models in GoldSrc, I mean those above 8000 poly, first engine itself is outdated to such detailed models, second these models usually has textures with size of 2048x2048 or even 4096x4096, GoldSrc has maximum limit of 512x512 texture size, if you scale down that big texture to this size it will look blurry and ugly as shit, and completely ruin look of model.
    • Agree x 2
  • 9mo
    Ezequiel-TM avatar
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    I'm sincere, I do not understand people who want more and more polys around!

    I personally like the model to be nice.
    What do I mean by this? The answer is a mixture of things

    The model may be the most detailed and therefore the best of its kind. But if it has an ugly animation, everything went to the pipe! (Short version, in the trash)

    ex. CS:GO ak-47 Definitely the best, But, fuck, the recharge animation is too simplistic, Even robotic!

    I also do not like CSS hands. I know there are many fans that looks good and that, But in my opinion not, That's why I refuse to rigged models with CSS hands.

    There are also models that do not need to be too much polys to be good
     ex: http://gamebanana.com/skins/125986

    Just look at it, the first time i saw this i fell in love literally.
    Although the texture was not my style, Do not hesitate to download it and use it, to the point that I constantly update it (although I did not upload it to GB)

    In my final opinion, much polys, best model is a myth
    • Agree x 2
    • Win x 1
    • Correct x 2
    say what you want, I'm crazy! avatar
    Mantra
    say what you want, I'm crazy!
  • 9mo
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    Well .. My PC can handle any high poly skin .. But not untill I find a solution for my GPU since the driver installer isn't detecting it .. Any ideas plz ? :(
    It's time .. For a change avatar
    Mantra
    It's time .. For a change
  • 9mo
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    This is the only PC I have. The other one belongs to my brother. It will have its 10th birthday in November.
    It's slow, and I get 30fps in CS 1.6, with bots.

    In my opinion, I think that high-poly models are perfectly fine, if you're aiming at users with graphics cards better than Intel HD Graphics. (my laptop has something even worse than that)

    For example, the R7 240, they say, is a low-end card, but for GoldSource it's a beast. I don't have it, but I'm sure it can handle it, lol.

    Conclusion:
    It depends on the user.
    If you have a PC whose GPU is better than Intel HD Graphics (e.g. a GT 730 or the R7 240), there are no problems with 10K-poly models.

    But if you go for, let's say, 40 000 polys, then that's just ridiculous.
    • Interesting x 2
    • Informative x 2
    Not a furry. My gf is, so... avatar
    Mantra
    Not a furry. My gf is, so...
  • 9mo
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    Hight poly models in combination with mapping  from 1998 looks silly
    • Agree x 5
    • Correct x 3
    • Win x 3
    • Epic win x 1
  • 9mo
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    While i can accept models with ~20 000 polys (if only my computer was that powerful), i think, that models with 30 000 polys and above are unnecessary and just way too poly for GoldSRC engine. That is my opinion
    Duty is the greatest gift!
  • 9mo
    THePrince2231206 avatar
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    it wont affect my pc tho, but low polies are always the best option for goldsrc engine, hp are even harder to convert, and yet really slugish for most users.... i would go for lp
    • Interesting x 1
    Texture Specialist avatar
    Mantra
    Texture Specialist
  • 9mo
    CIC. avatar
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    CIC. avatar
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    Posted by Matias-TM

    gl_max_size?
    Max openGL not gl_max_size -1 console you thinking
    MAKE CS-HL GREAT AGAIN avatar
    Mantra
    MAKE CS-HL GREAT AGAIN
  • 9mo
    Matias-TM avatar
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    Posted by CIC.

    Posted by Kay_dee!

    I remember once i downloaded high poly skin then my cs was always crashs until i remove that skin.
    HD and high poly works are great.. but sadly Not Recommend in this engine 
    Banner
    feeling hurt's but is true
    gl_max_size?
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Category

Details

Officiality
Non-official
Last Day to Vote
February 1st 2017

Votes

1–20 of 24
1
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Goto:
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
    BLoodzzz Black Mesa Inc. Flag
    Black Mesa Inc.
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
    NekroMancer avatar
    NekroMancer
    105th Inc. Flag
    105th Inc.
  • Another opinion?
    9mo
    The Bastard Infinite Mind Studio Flag
    Infinite Mind Studio
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    9mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    9mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    9mo
  • Another opinion?
    9mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    9mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
    CS PRO avatar
    CS PRO
    CS:GO Ports Flag
    CS:GO Ports
  • Another opinion?
    9mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    9mo
  • Another opinion?
    9mo
  • It's unnecessary, non sense, won't work on some old PC and probably will broke it.
    9mo
    THePrince2231206 avatar
    THePrince2231206
    Wasteland Rebels Flag
    Wasteland Rebels
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
    saseky avatar
    saseky
    Cell 1 Flag
    Cell 1
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
    Elektro99 avatar
    Elektro99
    Unreality Flag
    Unreality
  • Why not, most of recent models now have high poly. It looks smooth and nice. It won't affect to my PC.
    9mo
    RLVG_ avatar
    RLVG_
    RLVGReviews Flag
    RLVGReviews
1–20 of 24
1
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Stats

Votes
24
Posts
17
Views
782
Date Added
9mo
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