Summer Development Progress Update

A News for Zombie Panic! Source

Attention Gamer! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Tabajara 7.7 points.
  • Post: Give Tabajara 7.7 your thoughts on this News.
  • Flag: Alert moderators and warn members of a problem with this News.
  • Watch: Get notified when this News is updated.
Mascot

Stop Lurking!

Sign up

Already a Bananite? Login

While our main priority is security and game stability - we're always working toward improving our ability to develop with the addition of new content such as entities, animations, props and textures.



We hope everyone is having a great Summer full of lots of fun! We're also having so much fun working on the final stages of the build. Unfortunately, we likely won't be able to reach a Summer release due to features that need to be adjusted and tweaked, as well as bugs and issues that need to be ironed out before release. So that means we'll have to release sometime in the Fall, but it should be well worth the wait.

Like our last announcement, we have so much to discuss about our development progress and what we've done the past few months. While our main priority is security and game stability - we're always working toward improving our ability to develop with the addition of new content such as entities, animations, props and textures. As development has gone on, we’ve listened to the ideas and feedback of the community, and taken the time to implement ideas that we’ve agreed with and/or have seen as possible to address without delaying the release. Let's get straight to introducing some of these things to you, shall we?

Angelscript Support

Zombie Panic! Source will now have Angelscript support in v3.0, it works similar to how NUTscript works for Left 4 Dead 2 or Contagion. Angelscript was added to cut down the entdata for maps that use a lot of entities to make certain math related sequences.

At this moment, Angelscript is only supported for maps, but will have added support for plugins in the near future sometime after v3.0. For those who know C or C++, they will understand the basics of Angelscript. For those who don't, there is an Angelscript documentation to get you started once v3.0 goes live!

There will also be a ZPS API documentation for Angelscript, which will be easy to navigate. This documentation API will be available once v3.0 goes live!



There will also be a ZPS API documentation for Angelscript, which will be easy to navigate. This documentation API will be available once v3.0 goes live!

Linux Build

We've been working really hard preparing Linux binaries for v3.0, we need to fix all current crashes and incompatibility issues within our build. We're doing everything we can to make Linux support happen for our Linux users out there, both server and client! We would like to give a special thanks to one of our testers, Shepard62FR, who is assisting our programmer with this huge task!

Destructible Doors

If you've watched our Twitch development streams in the past, you may already be aware that Ratboy was modeling destructible doors. You can set the HP of the door and they'll have a certain amount of stages to break through. The door will become more broken the more damage you do to it, until it breaks to pieces and falls off the hinge.



Game Instructor

The game instructor is the same one used by Alien Swarm and Left 4 Dead. It can be used to teach new players how to perform actions and abilities, and be used to relay other important information to players.

It will tell players things like how to manage their inventory as survivor, not to damage your teammates, how to Roar and Spot as the Carrier, things like that which will be important for new players to learn, or things that are important to inform the player of.



The game instructor can also display a temporary beacon with text. One of the ways we've implemented this is for when someone requests weapons or ammo, you'll see a beacon display on the player who requested the item with text explaining what they requested.

Backpack

The backpack was originally intended to serve as a visual indication that a player is carrying an item_deliver (the objective items that you carry in your inventory), for those that don't have their own world model to display. But we're still debating what other uses to implement the backpack for. For v3.0 this will likely remain its only use, but in the future this might change.

This model was developed by our modeler, Darb Dude! As some of you might be able to tell - the selection of this particular looking backpack was inspired from the backpack which was used in the original Zombie Panic! mod for Half-life.



Creating new sexier models, props, textures, and sounds - reworking animations is in one of our future plans both before and after the v3.0 update. Jonnyboy has been working hard to improve as best as he can our survivor animations, especially the reload and idle animations, which you can see in those images below.



Support for Community Content

It is no secret that our team’s priority is to develop the original design of the game. It is undoubtedly the design we cherish and wish to expand upon. However, this doesn't mean that we look at custom content with ill intentions.

We understand that the reality of the new update breaking a lot of custom content is scary but it is by no means intentional. It’s a matter of the two engines being different. Triggers, events, and entities are named differently, updated or just don’t exist anymore so naturally most SourceMod plugins won’t know what’s up or down.

Our team is not going to spend time updating all custom content. We simply don’t have the time. It has always been the community’s responsibility to update their own content. We'll be releasing our Mod Tools completely updated once the v3.0 update rolls out. From there, you'll be able to create your own maps and upload them to the Workshop!

SourceMod for 3.0

For the past 4 or so months, Janaz Leonheart, owner of Vertigo Gaming, has been working on updating SourceMod so that it is ready when the update launches. He is currently awaiting some finalization of our Linux build to continue his work. He has also been helping us with his extensive knowledge of exploits used to attack other servers, making sure that the build is as secure as possible. Once his work is complete, he has agreed to release it, along with a guide and whatever plugins he may have updated in the testing phase, publicly for the entire community to use.

His work is not part of our development, they are two separate processes. We are merely overseeing his work while we focus on our own.

We're very thankful of the huge support everyone has been giving us, it means a lot to us! 

Be sure to read our full article here for more further details.

-Zombie Panic! Development Team

Posts

  • 5moEdited 5mo
    Dr.Vodker avatar
    Dr.Vodker Offline
    Member Joined 6y
    6,741 points Ranked 670th
    14 medals 3 rare
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • 6 years a member Medal icon
    • Prefaber of the Month, November 2012 Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    This is amazing!! I glad to see the progress of the development of the new build. Thanks you guys to keep working on ZPS. Just can't wait to touch the new SDK and new entities.

    Little suggestion: setting up custom pickup sound for an item_deliver via hammer editor.
    • Interesting x 1
    • Cheers x 1
    • Good Idea x 1
    Mapper

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Reporter

Tabajara 7.7 avatar
Tabajara 7.7 avatar Out for working
Member Joined 8y
6,421 points Ranked 711st
23 medals 4 rare
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Achieved Game Manager clearance Medal icon
  • Submitted 20 Maps Medal icon
  • 1-5 Entries! GameBanana’s Christmas Giveaway 2014 Medal icon
  • Became a Studio Leader Medal icon

Tabajara 7.7 avatar
Tabajara 7.7
Sign up to access this!
Sign up to access this!
Sign up to access this!
Sign up to access this!

Stats

Posts
2
Views
527
Date Added
5mo
Date Modified
5mo

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+
bcp.crwdcntrl.net tracking pixel