GameBanana shows no ads to members. Sign up now!
Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

Counter-Strike: Source Update

A News for Counter-Strike: Source

A specific update just for Counter-StrikeL Source. Those who were mad about de_nuke not coming on November 30th can now be happy!
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: New Map
  • Added de_nuke with High Dynamic Range (HDR) lighting Counter-Strike: Source Enhancements and Bug Fixes
    • The Bomb (C4) can no longer be planted on breakables, movable physics props, or other players
    • Fixed problem where players were not always “grabbing onto” ladders that were approached from above
    • Crouching while traversing a ladder reduces the player’s speed (matches CS 1.6 behavior)
    • Improved door logic to prevent doors from opening into the player using them
    • View-smoothing is now done when going down stairs as well as up Bomb-related sounds play for everyone correctly now (not just the bomb-planter)
    • First-person spectators are blinded and deafened just like the person they are observing
    • Fixed incorrect bullet penetration calculation through concrete+grate materials
    • Fixed changeteam exploit
    • Fixed DX7 early prop fade-out
    • Fixed rare player animation issue while holding grenades
    • Fixed apparent lockup/hang due to the disconnect dialog showing up over the quit menu and hiding it Fixed crash when shooting explosive objects that would result in the shooter’s immediate death
    • Opening the buy menu and equipment menu on the same frame no longer leaves the buy menu in a bad state
    • DEagle no longer always plays deploy animation when starting to spectate its owner
    • Non-localized HintText displays correctly again
    • Added "mp_disable_autokick " so players with rcon access aren't idle-kicked
    • “soundscape_flush” no longer forgets about soundscape entities
    • Exposed VIP player index to plugins/mods
    Counter-Strike: Source Bot Changes
    • Several navigation improvements (jumping, ladders, general movement)
    • Various CPU performance optimizations
    • Bots are more attentive to enemy noises now
    • Bots throw their grenades when surprised by an enemy correctly now
    • Bots can open doors when attacking with a knife now
    • Fixed bug preventing CT bots from hiding to guard a bomb defuser
    • Fixed a few issues where bots were trying to plant the bomb in bad places
    • Bots now break breakables they touch while stuck or crouched
    • Fixed bots not knowing if the cs_havana window is shut
    • Adding the “bot_join_delay” ConVar to delay bots joining after a map change
  • Sign up to access this!

    No comments yet

    Embed

    Share banner
    Image URL
    HTML embed code
    BB embed code
    Markdown embed code

    Reporter

    LeRadieux avatar
    LeRadieux Joined 15y ago
    Offline
    444 points Ranked 48,670th
    8 medals 1 legendary 1 rare
    • 10 years a member Medal icon
    • 6 years a member Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    LeRadieux
    Sign up to access this!
    Sign up to access this!
    Sign up to access this!

    Game

    Sign up to access this!

    Category

    Attributes

    Share

    • Share on Reddit
    • Share on Twitter
    • Share on Facebook
    • 1.3k
    • 15y

    More from Submitter

    More Other/Misc News