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Pretty nice map. Nice colors fitting with the lighting, a lot of the dead-ends are opened from the normal de_cbble and de_forge, pretty much the environment and texture design are well-slated and baked, good trick spaces, good boosts. Overall, what I didn't dislike is that some boosts are the same strategy, but you know, who cares? They are boosts after all, can't be 2000 versions of it.