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**ZM_SPACE LAB - ZOMBIE MOD**
Yeah, I used only Half-life and defaults WAD's.
Please report any bugs and errors!
- Remember to turn "detail textures" on! (put **r_detailtextures 1** on console)
- Overview included
- Ambience sounds
- Unique models
Please test in-game and comment, it's appreciated.
This map is incredibly well done! I loved every detail on it, but my favorite overall was to see the last security guard alive and waiting for the monster to leave or break in from the other side.
Not forgetting to mention the alarm, it's somehow like music to my ears at maps with this great, dark, creepy and with a bloodbath and corpses, makes you feel uneasy during the gameplay, since you're being chased by zombies and need to run/hide.
I feel like C.S needs more dark atmosphere maps, specially like this for every kind of gameplay, this fits amazingly perfect for ZM for example, but a little bit of a darker touch to the game would be perfect. If you have done a map for zm this great, i would love to see more of this for either de or cs, the creepier the better.
Once again, congratulations, this is an excellent map.
Man this map is really great! What's so cool is that you're using the Half-life textures, and yet the map seems nothing like half-life. More like a mixture of doom and Halo. I will definitely use this map for reference when it comes to space maps too, because I've never been good at making up architecture for such a setting.
Such a shame though, because I haven't got Zombie mod and this map doesn't work well at all as a standard fight yard type. All in all, I'm impressed! Keep up the great work!
Nice lighting position, well-chosen textures, good ambience and has many details, lol looks like a source map :D
That's one of the best cs 1.6 zombie plague maps I've ever seen.
Keep up the great work, 10/10