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zm_mozilor_dust2_beta3 - A Mod for Counter-Strike: Global Offensive

Updates

Beta 3 Version 4d
  • Addition Added 3 secrets
  • BugFix Bug fixes
  • Improvement Balanced the breakable boxes area, it is now easier to break boxes with knife
Beta 2 Version 16d BugFix Tweak Addition2
This is my dust2 version for Zombie Mod, I went for a less realistic aspect for this one as I wanted to make a map quickly with less details and tried to give a CS 1.6 feeling in terms of dimensions and pixelisation / textures, I also used some HL:1 textures for you nostalgics out there ! ;)

Map features:

64 Spawn points: 32 CT - 32 T

-5 positions where you can use objects ( props ) to build barricades and secure doors / windows.

-14 main "high ground positions" where zombies will have to jump or do special moves to get to the survivors.

-11 tunnel type positions where the zombies have to swarm the survivors to get to them.

The map was designed to be used with special settings allowing props to be moved when shot at or the plugin that allows props to be destroyed when hit.

There are grenade boxes arround the map so players can get extra grenades if you are using grenade effects plugin.

Three secrets on this map which will not give you unfair advantages over other players who do not know the map.

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Details

Version
Beta