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zm_mozilor_dust2-darkness_beta2 - A Mod for Counter-Strike: Global Offensive


Beta 2 Version 4d
  • Addition Added 3 secrets
  • BugFix Bug fixes
  • Improvement Balanced the breakable boxes area, it is now easier to break boxes with knife
This is the night/darkness version of the map, it is meant to be played with the flashlight plugin and the grenades effects plugin that allows to replace flash grenades by light grenades, the map is completely dark and the light you see on the screenshots are light grenades from the grenades plugin I use on my server.

This is my dust2 version for Zombie Mod, I went for a less realistic aspect for this one as I wanted to make a map quickly with less details and tried to give a CS 1.6 feeling in terms of dimensions and pixelisation / textures, I also used some HL:1 textures for you nostalgics out there ! ;)

Map features:

64 Spawn points: 32 CT - 32 T

-5 positions where you can use objects ( props ) to build barricades and secure doors / windows.

-14 main "high ground positions" where zombies will have to jump or do special moves to get to the survivors.

-10 tunnel type positions where the zombies have to swarm the survivors to get to them.

The map was designed to be used with special settings allowing props to be moved when shot at or the plugin that allows props to be destroyed when hit.

There are grenade boxes arround the map so players can get extra grenades if you are using grenade effects plugin.

Three secrets on this map which will not give you unfair advantages over other players who do not know the map.

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