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Deathrun_Nuke_v4 - A Mod for Counter-Strike: Global Offensive

Updates

Deathrun_Nuke_v4 4y
  • - Added easteregg to roof
  • - Changed how spinning circle traps work
  • - Removed a drop trap
  • - Made roof higher on box trap
  • - Only two boxes now
  • - Changed how timing works on moving pad (can sync back up)
  • - Added indicator light for 50-50
  • - Changed color of auto traps
  • - Added yellow railing around map
  • - Changed rotating climb trap texture
  • - Made lasers do 33 damage every 1/8 second
Thanks a ton to UrbanCroat for making this possible
http://steamcommunity.com/profiles/76561198080624470/
Deathrun_Nuke_v2_Fix 2 5y Deathrun_Nuke_v2_Fix 5y Deathrun_Nuke_v2 5y

http://steamcommunity.com/sharedfiles/filedetails/changelog/643233461

Important Commands:

mp_autoteambalance 0 
mp_limitteams 0 
mp_autokick 0 

Map includes:

22 Manual traps 
5 Auto traps 

Minigames:

Punishment 
Awp 
B-Hop 
Classic 

Thanks to these people for all the help:

UrbanCroat - http://steamcommunity.com/profiles/76561198080624470 

T.w² | Princess - http://steamcommunity.com/id/FactoryNewAnna 



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If there are any bugs please report them! 
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Details

Version
2 FIx