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ze_descent_into_cerberon_v1 - A Mod for Counter-Strike: Global Offensive


V1 9mo
  • Adjustment Most of the TPs have been balanced to be less agressive, you should be able to overdefend a bit on some places
  • Adjustment Initial pillar wait time reduced from 10 to 5
  • Adjustment Mini doors at the Main temple door : Open time from 10 to 5
  • Adjustment First temple door time from 25 to 20
  • Adjustment First Elevator timer from 40 to 30
  • Adjustment Added more speed to the first elevator
  • Adjustment Deleted some boxes on the water deposit that made the hold nearly impossible
  • BugFix Fixed an unintended spot where you could get tpd near a column in the temple.
  • BugFix Fixed one door that you could reopen on the first elevator.
Overall minor blance changes to the tps and minor fixes i found around, no notable changes. If no mayor bugs or glitches are found V1 should be the last version.

Explore the temple to find the enemy facility within and destroy the Reactor.

Reports say that the enemy has a facility somewhere inside this temple. You and your team are sent to find it and destroy the reactor that lies within.

This is my first map, I started nearly from 0 with this map knowing only the most basic stuff about mapping and learn from there. You can see the progress through the map, it goes from pretty simple and poor stuff at the start to more complex and detailed to the end.

The first part is aztec inspired, while the second is heavily based on Quake 2, I even used the textures from the game and the game itself to inspire me.

Strong coop and teamplay are heavily suggested as the map is quite long and you need every player you can have. Winning time while others trigger is a recommended tactic to use.

Spawn doors open in 20 sec, the initial zombie spawn is recommended to be right before that so the zombies are right behind the humans.


-64 spawns
-1 long level (between 15-18 minutes depending on the path)
-2 random paths (Map splits towards the 60% of the map so before that is all the same)
-Awesome music (Songs from Turok , Quake 2 , Quake 3, Prodeus and Resident Evil 2 Remake)

This is my first map so any feedback is welcome. Please if you find any bugs or glitches report them here or to my discord (tormacoy#6027).