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- A Mod for Counter-Strike: Global Offensive.
> **Posted by Anonymous**
> - Interesting
> - Way too many glitches
> - No updates for ages
> - Badly optimized
> - Not fun to play
> - Random teleports
> - Fix the map to make it playable and winnable
> - More direction
> - Awful map. Zombies kill the whole team within 50 seconds. !ztele problems are not the only issue. Zombies can just wait around at the front of the map without being teleported. So what are the humans meant to do exactly? Run towards zombies, and accept their fate? It is just rubbish. Updates to fix problems such as these are nowhere to be seen.
No one cares about CS:GO ze, that's why I put 0 effort in updating the map. A much better version with more than all of the nullness suggestions you gave will be released for CS:S instead where the community is 99.99% more active for ze than CS:GO.
Thanks Max for the incredibly interesting rating you gave, especially given the fact you have 0 concience of how long it took me to make the map, not taking any of the aesthetics in mind, and foremost of all that you are posting a comment as anonymous and being **THAT** stupid to rate with your given member name... Let me go ahead and just say that you're really the kind of people that make me sad.
URL to post:
- Way too many glitches
- No updates for ages
- Badly optimized
- Not fun to play
- Random teleports
- Fix the map to make it playable and winnable
- More direction
- Awful map. Zombies kill the whole team within 50 seconds. !ztele problems are not the only issue. Zombies can just wait around at the front of the map without being teleported. So what are the humans meant to do exactly? Run towards zombies, and accept their fate? It is just rubbish. Updates to fix problems such as these are nowhere to be seen.
> **Posted by captain0terror**
> can this be played in normal csgo? looks amazing from the screens!
It can but it's hardly any played, if at all. ZE for CS:GO is entirely dead, so I assume it's nowhere to be played. I'm currently remaking it for CS:S with much better FPS and better overall gameplay, because atm it's kind of crappy and the FPS is very low
> **Posted by Cisneros**
> - Good map and very nice design.
> - Bad fps.
> - I think you can improve a lot the map.
> - Good job.
Hi thanks for the good feedback. The map intentions are to be improved, but FPS-wise it's VERY difficult to improve (at this time since many optimization tools do NOT work yet in Source SDK). I hope to improve performance in later versions since it'll never be better with 64 slots. The thing is that I'm getting very good FPS as other people too, and then again other people don't :-/ as Enviolinador says not every PC behaves the same.
Still it should be perfeclty playable. If I can run it on all Maximum and MSAA x4 then normally everyone should be able to at least play it decently with all high and no MSAA (I know it sucks)...
I blame no one but me for the bad FPS, and honestly I've seen this coming xD It's pretty much impossible otherwise for such a layout...