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ze_castlevania_p1_7 - A Mod for Counter-Strike: Global Offensive


P1_7 4y
  • - Reverted back .phy files on a ton of models (collisions were broken, making it impossible to get further in some areas) *The client crashes should thankfully be fixed though*
  • - Tweaked the entity-cleaner to ignore stage-related entities (it seems to have prevented stage wins)
  • - Stage1 - Added a push at the very end, preventing zombies from exploiting the win trigger
  • - Stage2 - Fixed the texture scale on a few brushes
  • - Stage3 - Made sure that the ending isn't exploitable
I keep telling myself that "this should be the final/fixed/playable version until i add another stage"

but it always ends up being a lie :,(

I've jumped around a ton in the map now, trying to find/break things without success. I just hope i didn't miss anything again.

Sorry for all the trouble, i'm about to cry at this point
(GOOD NEWS, the map was tested on PSE without any gamebreaking issues)
P1_6 4y P1_5 4y P1_4 4y P1_3 4y

Grab your holy water and venture upon an epic journey!

Map by Luffaren (STEAM_0:1:22521282)


As the prophecy states, the time has come once again...
Every hundred years, the dark vampire known as Dracula resurrects.
His power and minions spreads far, and terrorizes the land into turmoil.
Enter, the Belmont bloodline!
A vampire hunter named Simon Belmont must venture into the Count's domain in order to defeat him.
Your mission is to aid Simon in his holy quest against the evil that now stands before you.
Along the way you will have to encounter numerous challenges and dangers, but even then you must stay vigilant.
Follow Simon into the depths of darkness, slay the evil that lurks there to free the land.
Good luck!


This map is ported from CS:S to CS:GO: 
Wan helped a lot with the porting, though he could unfortunately not finish it due to IRL-stuff/work/etc.

Ironically enough there's no castle in the map just yet, even with the name "CASTLEvania" :P 
Fret not though, i will add stages as time goes.

This map contains:
> 6 stages (more to come)
> Tons of human items
> A bunch of zombie items
> Playable characters for humans and zombies
> 9 different npc's
> Bossfights
> A dynamic system where different elements interact with eachother
> Randomized entities for a different experience each round

Teaser video for one of the bosses:

Have fun!

EDIT: is now available for server managers in the download section
The stripper config fixes the following:
- stage system not working 100% of the time (remade the stage system to a better one)
- some sounds breaking the audio (replaced the broken sounds with alternate ones)
  • KingstonCartel avatar
    KingstonCartel username pic Joined 8y ago
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    KingstonCartel avatar
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    105th Inc.
    This map is very good.
    chopped and screwed
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  • JorisCeoen avatar
    JorisCeoen username pic Joined 11y ago
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    4y 4y
    Probably one of the best maps for Zombie Escape. It's very hard for me to like almost any other map over one of his trendsetters: Predator... and I can't say for sure if I like this one better. It's just a personal thing.

    What's sure is that on a technical level this map is beyond all other maps, including predator, minas etc... it has an insane amount of variety, and has an unseen final boss battle that is just breathtaking!

    A video to show you what I mean (It's CS:S though):

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    Level Design, Modeler, YouTube
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  • IceFlower avatar
    IceFlower Joined 5y ago
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    I just think _p port XDDDDD
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    Crean Joined 6y ago
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