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Haunted Mansion Wallpaper - A Mod for Team Fortress 2

A texture replacement for Mann Manor

A tiled texture of The Haunted Mansion's iconic demonic wallpaper, seen in the Corridor of Doors. This is just a normal replacement texture for the red-striped wallpaper, an even, tiled texture so each "face" completely connects. ![You're being watched](https://c2.staticflickr.com/4/3072/2942824718_46723d1d9d.jpg "But there's room for a thousand") In the ride, you encounter this eerie wallpaper in a dark part of the halls, making the purple part unseen, but the eyes glow, shift out of place, stare, and whisper to each other, before entering the light again and they're seen forming back into an inanimate state. Please be noticed that it also applies to custom maps that use the "wallpaper02" texture, which means on there it could go sideways or even upside-down depending on how the mapmaker positioned it.
  • Frighty avatar
    Frighty Joined 8y ago
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    > **Posted by MindlessGonzo** > > **Cons:** > > - Minor problem: vsh_castle_siege_b11 uses the same textrue for a few tents and this mod makes them look weird and out of place. _"Please be noticed that it also applies to custom maps that use the "wallpaper02" texture, which means on there it could go sideways or even upside-down depending on how the mapmaker positioned it."_ I can't fix that.
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    Mantra
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    MindlessGonzo Joined 7y ago
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    **Cons:** - Minor problem: vsh_castle_siege_b11 uses the same textrue for a few tents and this mod makes them look weird and out of place.
    Guy Who Has No Idea At All
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    Frighty Joined 8y ago
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    > **Posted by Logan Dougall** > > Look into selfillum texture combined maybe with some proxy commands to do some subtle shifts left/right and or on/off? > > Maybe use the trick to turn off glow when looking at it direct? > > http://www.nodraw.net/2010/01/dynamic-materials-with-proxies/ 1/2 down page. > > If possible anyways. Just things to look into. Been a long long time since I played with proxies. Well i've never used proxies before, but they look quite useful to execute a more "haunted" effect to this texture, i'll probably use the 2fort radar to tamper with to get to learn them. Thanks!
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    Mantra
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    Logan Dougall username pic Joined 15y ago
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    Logan Dougall avatar
    Logan Dougall
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    Look into selfillum texture combined maybe with some proxy commands to do some subtle shifts left/right and or on/off? Maybe use the trick to turn off glow when looking at it direct? http://www.nodraw.net/2010/01/dynamic-materials-with-proxies/ 1/2 down page. If possible anyways. Just things to look into. Been a long long time since I played with proxies.
    Structural Designer / Dad :)
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