Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

de_facade - A Mod for Counter-Strike: Global Offensive

Authorities have discovered Allied Distribution Co. To be a front for smuggling explosives. The smugglers must now race against the clock to cover their tracks before the police can gather evidence.

Authorities have discovered Allied Distribution Company to be a front for smuggling explosives. The smugglers must now race against the clock to cover their tracks before the police can gather evidence. THIS VERSION WILL BE UPDATED LESS OFTEN THAN THE WORKSHOP VERSION. PLEASE SUBSCRIBE ON THE WORKSHOP FOR THE ALWAYS UPDATED VERSION. ================== [Subscribe to the level on the Steam workshop!!](http://steamcommunity.com/sharedfiles/filedetails/?id=267340686 "") ================== Level includes everything packed into the BSP. Also includes a custom NAV mesh for better bot play. Change Log: **7/6/2014** -**MAJOR** updates from initial version. See workshop change log for full patch notes!
1-10 of 11
1
Pages
  • 1
  • 2
Go to page:
  • Mark Tven avatar
    Mark Tven Joined 6y ago
    Offline
    UnreaLaws Flag Affiliation: UnreaLaws
    1,724 points Ranked 22,315th
    26 medals 5 rare
    • Submitted 50 Maps Medal icon
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • Submitted 20 Castaways Medal icon
    • 6 years a member Medal icon
    • Unlocked Treehouse VIP clearance Medal icon
    Mark Tven UnreaLaws Flag
    Affiliation
    UnreaLaws
    1y
    This guy is genius I know that this map is old... but I am looking forward to his content... because when he delivers something he gives his best shot guys.
    Whatever avatar
    Mantra
    Whatever
    URL to post:
  • Grande1900 avatar
    Grande1900 Joined 5y ago
    Offline
    182 points Ranked 64,166th
    2y
    Could you port it to CS:S?
    NYAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    URL to post:
  • kinggambit avatar
    kinggambit Joined 9y ago
    Offline
    7y
    congrats THW! Dont play CEVO so hopefully this gets circulated into the pug clients as well.
    Ph.D. in Bananaolgy
    URL to post:
  • catfood avatar
    catfood Joined 14y ago
    Offline
    5,260 points Ranked 1,513rd
    14 medals 2 legendary 1 rare
    • 1st Place - Trouble in Paradise Mapping Contest Medal icon
    • 1st Place - Rats Style Mapping Contest Medal icon
    • 6 years a member Medal icon
    • GameBanana/CEVO CSGO Mapping Contest 2014 Entrant Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    7y
    congratz on the win! :) tight lookin map
    • Thanks x 1
    Bananite
    URL to post:
  • Ring-A-Ding Rampage avatar
    Ring-A-Ding Rampage username pic Joined 10y ago
    (づ。◕‿‿◕。)づ Ripe Supporter Admin
    Nodding
    787 points Ranked 44,696th
    86 medals 14 legendary 24 rare
    • Submitted 60 Sprites Medal icon
    • Thanked 500 submitters Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Submitted 100 Skins Medal icon
    • Reached 100 subscribers Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    Ring-A-Ding Rampage avatar
    Ring-A-Ding Rampage
    (づ。◕‿‿◕。)づ
    7y
    This is an amazing map.
    પેરાબોલ્ટ
    URL to post:
  • **Pros:** - It has taken on the warehouse theme well. - You are clearly very talented in the technical aspect. **Cons:** - Another warhouse. There is nothing all that impressive about doing a map that has been done 1,000 times before. - The layout is mediocre. - It is not very aesthetically pleasing. **Notes:** - With your talent, you really should have taken on the challenge of making a map that is outside of the regular CS themes.
    Bananite
    URL to post:
  • krueg avatar
    krueg Joined 7y ago
    Offline
    7y
    **Pros:** - Looks well polished **Cons:** - Team play is lacking - Map can be confusing and non-intuitive - Too many entry points and open areas with clutter at varying elevations makes for a campers wet dream **Improvements:** - less access points and rotation spots
    • Disagree x 4
    • Dumb x 1
    Bananite
    URL to post:
  • Wave21 avatar
    Wave21 Joined 9y ago
    Offline
    3,869 points Ranked 2,460th
    14 medals 1 rare
    • 5th Place - Beneath the Dust Mapping Contest Medal icon
    • Winter Worlds Mapping Contest Entrant Medal icon
    • Reached 1,000 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    • 10 posts awarded Exemplary Feedback Medal icon
    7y
    There are few maps that pull off the industrial theme this well, adapting it into a competitive environment whilst retaining a sense of realism and purpose. There have been a lot of strong entries to this year’s contest, but this one has really stood out among the crowd! There has been one of two things I've noticed that could be improved. Many of the railings across the map block bullets and grenades, I personally don't have a major issue with this however there are a lot of players I know who do. So you may wish to remove the collision and surround them with clip brushes in a later update. One little pet peeve I have is the use of the Dust aid crates on western style maps. Whilst theoretically they can be explained, they always seem to look slightly out of place, but that might just be me :P Anyway, great work! Well done on pulling the theme off so well. The industrial theme is so frequently chosen by map-makers, but you've been able to keep things looking fresh!
    • Thanks x 1
    *Insert user title here*
    URL to post:
  • keyuu avatar
    keyuu Joined 10y ago
    Offline
    5,435 points Ranked 1,446th
    13 medals 1 rare
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    • 10 posts awarded Exemplary Feedback Medal icon
    7y
    THW work - simply stunning.
    • Thanks x 1
     avatar
    URL to post:
  • will2k avatar
    will2k username pic Joined 10y ago
    Map Critic
    Offline
    33,137 points Ranked 155th
    30 medals 2 legendary 7 rare
    • 1st Place - Tutorials Contest Medal icon
    • 500 posts awarded Exemplary Feedback Medal icon
    • 50 posts awarded Exemplary Feedback Medal icon
    • 100 posts awarded Exemplary Feedback Medal icon
    • 200 posts awarded Exemplary Feedback Medal icon
    • Achieved Super Moderator clearance Medal icon
    will2k avatar
    will2k
    Map Critic
    7y
    On first look, the map reminds me of a combination of nuke, assault and de_strata from CSS. The main asset of this map is the minimal visual noise of the environment mainly due to clean crispy light-tinted textures and adequate bright lighting. This is a major bonus for competitive play and this map delivers on this side. Well done. On top of the textures, there is a nice attention to details across the map from the elements in the 3D sky to the small stairs steps that have a rounded edge. Soundscapes, particles, props and decals are present to complete the look and make the aesthetics look pleasant. I liked the clear and wide paths, at least the main paths, to avoid any stacking or stopped rushes. Connectors are present at lower and upper levels to ensure fast rotations and timings between bombsites/spawns. An honorable mention goes to clipping the map all around for smooth player movement. The map is nicely optimized but I noticed that you missed some areaportals mainly on the entrances on both bombsites (r_drawportals 1 will let you know which ones/3 at A and 2-3 at B). It could also be beneficial to add a horizontal areaportal in the roof of both bombsites to further reduce over-rendering (unless the roof is directly connected to the skybox with no space in-between). Once the map is played under heavy load, every areaportal helps :) A strong contender in this contest. I wish you best of luck and keep it up.
    • Agree x 1
    • Win x 1
    • Helpful x 1
    • Thanks x 1
    cosa dici! avatar
    Mantra
    cosa dici!
    URL to post: