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- A Mod for Counter-Strike: Global Offensive
Important Note: Still a bit of a WiP! Feedback is definitely appreciated so I'd appreciate any help during this final polishing phase.
(Tentative) Special Thanks to:
Shawn Olson, TopHattWaffle, RZL and Mapcore Playtest, Jpon and /r/GlobalOffensive Playtest, Squad, Taxxon, Cory May, /u/Dhghomon
Some textures from Textures.com:
"One or more assets have been created with photographs from Textures.com. These photographs may not be redistributed by default; please visit www.textures.com for more information."
Alright so I walked through this absolutely gorgeous map and found a few flaws to the map competitively, and to say I looked at this map really with only competitive play in mind. I am no professional at all so take anything I say as a grain of salt. The map is the best looking I've seen yet, but the timings I think are a bit absurd. I believe the terrorists should be able to get a lot closer to the site other than the way the map is set up at the moment. The timings are honestly the only problem I could find with this map. I did a full review on a youtube video if you'd like to watch it but as I said I'm no professional and you did absolutely amazing.
Video link: https://www.youtube.com/watch?v=tOwKI3sfMlI&feature=youtu.be
Love the map! love the 'Easter Eggs' i found all of them i think. Anyways, me and my friends have found a game breaking exploit. With 2 people you can get out of the map straight out of ct spawn, you can virtually get anywhere in the map. I have 2 screenshots demonstrating this. If this was intended i was unaware.
Step 1: http://prntscr.com/93zasv
Step 2: http://prntscr.com/93zaxv
SPOILER ALERT: When you find all the easter eggs, this happends.
Fantastic, I will watch your projects with much interest :) It's good to see another level that used Wall Worm for its production.
What exactly have you used from Wall Worm to achieve your design? I am interested to know this, since I'm using it all the time now (for full levels).