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DR_Bank - A Mod for Team Fortress 2.

A bank themed Deathrun map where red have to steal *something* from the vault and get out alive!



Introducing DR_Bank!

This is a bank themed, TF2 Deathrun map where red team have to break in, steal the item deep in the inner vault and get back out alive. Blue team must use the traps defend the bank from the red invaders!

FEATURES

  • 18 triggerable traps with 5 additional automatic traps
  • Themed player motivator, deployed after 2 minutes of the first door breaking.
  • Idle blue players are killed after 30 seconds of round start if they have not moved from spawn.
  • Idle red players are killed once the first door has been broken.
  • Anti-Rushing systems to prevent rushers from getting too far ahead of blue.
  • Upon beating the course, red players have 30 seconds to pick between 3 win options: "Humiliation" which has 9 possible humiliating scenarios, "Mini Game" a luck based game, and "Street-fight" a 1v1 Battle to the death!
  • Should red NOT pick one within 30 seconds the map will force a red win.
  • Full 32 player support
  • A single trial effect
  • Hidden bonus
  • Blue Hint system that allows Death to see the kill area for some traps.
  • Dynamically adjusting door (that sounded better in my head). The lobby door that triggers the alarm changes its HP based on the number of red players alive when the round starts.
  • Easy mode! If there are less than 6 red players at the start of a round, some traps are disabled!

NOTE: This map was built for using the Deathrun plugin, but support has been added for servers running using the VSH or FF2 plugins. Please use the  'vsh_dr_' version of the map.

3rd PARTY ASSETS


Translations

The following players helped translate the custom menu splash and I'd like to thank all of them for doing so for me!

  • Dutch by "The T" (STEAM_0:1:48757396)
  • Finnish by "J.P." (STEAM_0:0:18514518)
  • German by "[=.=] Nymph" (STEAM_0:0:32460194)
  • Italian by "DDS" (STEAM_0:1:39071607)
  • Norwegian by "NSX Gaming The Sorcerer" (STEAM_0:1:42961205)
  • Polish by "Kenji Kusanagi" (STEAM_0:1:24569432)
  • Romanian by "DatGmann" (STEAM_0:0:35408589)
  • Russian by "Nue The Kitsune" (STEAM_0:1:29411695)
  • Spanish by "Tomato Kat" (STEAM_0:1:13414551)
  • Swedish by "Styrbjörn" (STEAM_0:0:31757193)
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  • worMatty avatar
    worMatty Joined 8y ago
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    3y
    Hi folks.

    Now that Christmas is over, some missing materials are visible on the trees in spawn. You can fix that by forcing Christmas for the map or removing the props using a Stripper:Source config.

    Option 1. Make a map-specific config file for the map in tf/cfg named dr_bank_v12a.cfg containing:

    tf_forced_holiday 3

    Option 2: A Stripper:Source (MM:S plugin) config:

    ; When a server is in Halloween or Full Moon mode, the trees in spawn use an autumn skin.
    ; The skin doesn't seem to have been packed, so we'll remove the outputs of the tf_logic_on_holiday
    ; so that the trees keep on using the green leaves during these holidays.
    modify:
    {
    match:
    {
    "targetname" "tf_logic_on_holiday"
    "IsHalloween" "tree_leaves,skin,1,0,-1"
    "IsFullMoon" "tree_leaves,skin,1,0,-1"
    }
    delete:
    {
    "IsHalloween" "tree_leaves,skin,1,0,-1"
    "IsFullMoon" "tree_leaves,skin,1,0,-1"
    }
    }
    Do it right first time
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  • RandomPerson189 avatar
    RandomPerson189 Joined 5y ago
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    1,119 points Ranked 28,169th
    3y
    When I activate the 2 way trap in the vault and a player chooses the wrong one, they don't instantly die and they can quickly get out.
    Bananite
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  • RandomPerson189 avatar
    RandomPerson189 Joined 5y ago
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    4y
    Could you please add animations to gaben, the heavy gaben in older versions of this map had animations but the new model doesn't.
    Bananite
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  • Can you please update this map to update the afk timer?

     I'm very annoyed by the afk timer where you always gets killed in the beginning less than a minute.

    Can you update the afk timer to make it appear after 2 minutes? it seems like this map is very unbalanced to those experiencing lag in this map.
    Bananite
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  • TransitOfVenus avatar
    TransitOfVenus Joined 7y ago
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    186 points Ranked 83,368th
    5y
    **Ignore this, Map was Updated!**

    After testing, The Key Pad in the Vault Room does not work. We got a code that started with 4, Everyone pressed 4 and all died. You really need to fix this issue, Not sure if any other numbers do i
    https://tovgaming.com
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  • my3t avatar
    my3t Joined 8y ago
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    6y
    Posted by [GmT]Werewolf

    Posted by myst-erious

    um the server crashes from reaching max entities (2048) when the server is > 20 players. does not happen with other maps. possible to fix?
    DR_Bank_V7 is under the edict limit, so it may be that the server running the map is using a lot of plugins that add to the edict count. Things such as trails, player models or particle effects will add to the edict count.

    Try temporarily removing any plugins which add features like these and re run the map.

    I'm not saying the map itself isn't the cause, just that its much more likely that other stuff is taking up the rest of the edict count, which may be easier to remove than me updating the map.

    Finally, could I have the server IP so I can see for myself what the general setup of the server is like. It could just be that the server has too much extra stuff on it.
    i don't have any player models, trails or particle effects except it runs vsh with the tf2's skeleton model.

    209.58.164.62:27000
    Developer
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  • [GmT]Werewolf avatar
    [GmT]Werewolf Joined 12y ago
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    Fortress Labs Flag Affiliation: Fortress Labs
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    6y
    Posted by myst-erious

    um the server crashes from reaching max entities (2048) when the server is > 20 players. does not happen with other maps. possible to fix?
    DR_Bank_V7 is under the edict limit, so it may be that the server running the map is using a lot of plugins that add to the edict count. Things such as trails, player models or particle effects will add to the edict count.

    Try temporarily removing any plugins which add features like these and re run the map.

    I'm not saying the map itself isn't the cause, just that its much more likely that other stuff is taking up the rest of the edict count, which may be easier to remove than me updating the map.

    Finally, could I have the server IP so I can see for myself what the general setup of the server is like. It could just be that the server has too much extra stuff on it.
    URL to post:
  • my3t avatar
    my3t Joined 8y ago
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    6y
    um the server crashes from reaching max entities (2048) when the server is > 20 players. does not happen with other maps. possible to fix?
    Developer
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  • [GmT]Werewolf avatar
    [GmT]Werewolf Joined 12y ago
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    6y
    Posted by misterG33

    This is a big problem:
    Thanks for the bug report, it should be fixed in V7.
    Posted by AgentApple50

    The TF2 update on April 26th updated the one man army, so now the motivators hair is missing-textured. Not that big of a deal tho.
    Yeah I've tried to fix that but it didn't work. I've had to swap model for V7, which does not work as well.Also for some reason I didn't get a message from Gamebanana about this message.
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  • misterG33 avatar
    misterG33 Joined 7y ago
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    6y
    This is a big problem:
    Bananite
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