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vsh_dirtmound - A Mod for Team Fortress 2

Updates

Final 1 8mo
  • Overhaul New Underground
  • Overhaul Varyingly Larger
  • Overhaul Cleaner
rc10 9mo Improvement Optimization BugFix rc9 10mo Overhaul Adjustment4 Addition2 Removal Improvement rc8 11mo Overhaul Adjustment2 Addition BugFix rc7 11mo Improvement Tweak Adjustment

100% Fresh Milk

Dirtmound features a centralized hill with easy access around the map for every class with ample amounts of ammo and health.

An additional underground section helps facilitate that movement across.
  • jack5gamebanana avatar
    jack5gamebanana username pic Joined 7y ago
    PRTL Manager TF2 Manager FNF Manager RO! Manager Outfox Manager
    Preoccupied
    3,806 points Ranked 2,576th
    45 medals 3 legendary 12 rare
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    1y 12mo
    Hey, just letting you know that cubemaps aren't built properly on your map. The control point has an uncomfortably bright glare to it. Here's how you build cubemaps in TF2:
    1. Set mat_specular to 0.
    2. Open your map with High Dynamic Range set to Off, buildcubemaps, then disconnect.
    3. Open your map with High Dynamic Range set to Full (if available), buildcubemaps, then disconnect.
    4. Set mat_specular to 1 and open your map, but don't buildcubemaps, just inspect it and some reflective weapons to make sure that everything looks nice.
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    Mantra
    I am become GameBanana
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  • AlexEatDonut avatar
    AlexEatDonut Joined 6y ago
    Offline
    2,538 points Ranked 20,896th
    10 medals 1 rare
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    1y
    Finally a VSH map that had some though put into it. It looks good, isn't a boring empty flat box and that makes it really good. It might be a bit small but at least it concentrates the action and the multiple layers really improves the map.
    I could do stuff, i won't
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  • mickeymick avatar
    mickeymick username pic Joined 1y ago
    Taking a rest
    665 points Ranked 46,362nd
    11 medals 1 legendary
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    1y
    Hey man i don't think you should be relating to others vsh maps (like some of mine) as "ugly" as for some, it's their first creations, like mine. So can ya do us a favour and try to be respectful of others projects without tryna rub in how "good" you are as some of us a relatively new to map making.
    PAL60 Enthusiast avatar
    Mantra
    PAL60 Enthusiast
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