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vsh_croc_lab - A Mod for Team Fortress 2


b5 11mo
  • Adjustment Various Health and Layout changes
  • Adjustment Removed Red Car
  • Addition Walls along mid boost-pads
  • Addition Additional Boost Pad
  • Adjustment Replaced Haste with Health
  • Optimization Improved performance optimization
b4 12mo Adjustment2 Improvement b3b 12mo Adjustment Feature b2 & b3 12mo BugFix b1 12mo Overhaul2

Crocodile Pits!

Crocodile pits. Yes, crocodile pits. Three of them. Bananas too (for flavor)

In summary, this map:

  • is visually appealing
  • has interesting and unique geometry
  • ample, but not too many, ammo packs and health kits
  • high visibility (no losing track of Hale)

It is thanks to my time spent making Dirtmound and Forest Station that I am able to learn from their flaws and create the best game experience I can.