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Imagine you follow my work over the map and this time it trade_piratewars style: the middle Ages.
And so, what's new?
— Added spawn red and blue team. — Added spawn lockers. — Changed the texture of the sand on the grass. — Changed trigger_hurt now he takes 20% health. — Added the static objects on the map.
- Added torch for burning arrows. — Drawn navigation grid for bots. — After the murder of a player they might drop a pumpkin with sweets, which gives a critical player for a few seconds.