Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

PL_CASHWORKS - A Mod for Team Fortress 2

A Long and winded payload map and a struggle for power over the region.

"Let´s give people what they are getting tired of asking for!" That might beluck them with a struck to their heart, and let´s be entirely honest, isn´t that what we are here for? ~eerieone so here you go! Download [Drobbox]: https://www.dropbox.com/s/b6er53m1ak9w357/pl_cashworks_final1.zip Download [TF2Maps]: http://forums.tf2maps.net/downloads.php?do=file&id=1718 .Cashworks (PL) - Final 1 .by Wojtek "eerieone" Michalak .Custom Explosion by Jive Turkey .Custom Team Logos by moe012 .Custom Team Holograms by Artesia .Custom Intro Movie by Wick .michalakwojtek@googlemail.com Special Thanks: Everyone on www.tf2maps.net TF2Xploits´s Bloodhound & Xeramon C$W-Clan r.i.p FLOOR-MASTER & 2f2f Andysss456 CornontheCoD Thanks for the many buttkicks & kind words Hope you dig it FLYTHROUGHS: http://www.youtube.com/watch?v=VFtE4CHbwTg&feature=channel_page http://www.youtube.com/watch?v=z1bOnERM4ZA&feature=channel QUICKTIME 360° Panorama http://www.shareaec.com/v/33714/Panoramic-VR/pl_cashworks_b3-pano1 http://www.shareaec.com/v/33715/Panoramic-VR/pl_cashworks_b3-pano2 http://www.shareaec.com/v/33716/Panoramic-VR/pl_cashworks_b3-pano3 http://www.shareaec.com/v/33717/Panoramic-VR/pl_cashworks_b3-pano4 http://www.shareaec.com/v/33718/Panoramic-VR/pl_cashworks_b3-pano5 http://www.shareaec.com/v/33720/Panoramic-VR/pl_cashworks_b3-pano6 http://www.shareaec.com/v/33721/Panoramic-VR/pl_cashworks_b3-pano7 __________________ Thanks for moral and technical support: From TF2MAPS.NET: FLOOR_MASTER, NoHeroes, Mangy Carface, bob+M|M+, TheDarkerSideofYourShadow, VoidSkull, Arhurt, Youme, S3BBO L1C1OUS, flubber, Chilly, Baysin, Altaco, Dox, BlasterMasterPsi, and everyone i forgot Credit and giant thx: Moe012 for custom logos and eagle and several implemented ideas Tomster custom Vault Sound Atresia for the custom Cap-Signs And of course: a big thx to every Admin running the map
1-10 of 110
1
Pages
Go to page:
  • eerieone avatar
    eerieone Joined 13y ago
    Offline
    919 points Ranked 43,995th
    9y
    CASHWORKS FINAL OUT!
    the more you know...
    URL to post:
  • Anonymous
    10y
    **Cons:** - Spammy and claustrophobic for way too much of the map. - Lots of side routes and rooms that seem to be worthless for pretty much anything **Improvements:** - Delete everything but the open areas, start with those, and turn them into a 5cp map
    URL to post:
  • jjpjimmy avatar
    jjpjimmy Joined 11y ago
    Offline
    11y
    With the new updates (A.Christmas) the area in front of blue base has weird HDR problems. It would darken and lighten almost randomly. Could be a problem on the server end, but I certainly wasn't the only one to suffer this.
    Bananite
    URL to post:
  • jmingrao avatar
    jmingrao Joined 12y ago
    Offline
    11y
    So any word on the "final"?
    Bananite
    URL to post:
  • Nort avatar
    Nort Joined 12y ago
    Offline
    139 points Ranked 75,319th
    12y
    This is what a PL map should be!
    Maggots! avatar
    Mantra
    Maggots!
    URL to post:
  • Fazer2 avatar
    Fazer2 Joined 12y ago
    Offline
    12y
    There is a minor glitch in the first area, where the blu spawn. If you're facing the spawn, on the right is a sentry spot and planks. If you jump on the planks and then jump again, you will see what is behind the short wall - http://img262.imageshack.us/img262/7113/plcashworksrc20000.jpg There is no road behind the truck, only dark surface. You could extend the road a little so it would look more natural.
    Bananite
    URL to post:
  • eerieone avatar
    eerieone Joined 13y ago
    Offline
    919 points Ranked 43,995th
    12y
    RC2 out!!!
    the more you know...
    URL to post:
  • chkronke avatar
    chkronke Joined 12y ago
    Offline
    12y
    Great map, practically near-perfect. a couple problems though: the first door on red team sometimes doesn't show animation for opening when it really already has. minor clipping issues at building at bottom of winding path and a very minor complaint: spray's on the slanted wall at the top of the winding path are upside down but seriously, great job on this map!!
    Bananite
    URL to post:
  • eerieone avatar
    eerieone Joined 13y ago
    Offline
    919 points Ranked 43,995th
    12y
    PL_Cashworks_RC out now! :)
    the more you know...
    URL to post:
  • eerieone avatar
    eerieone Joined 13y ago
    Offline
    919 points Ranked 43,995th
    12y
    I am well aware of the fps problem, i had to sacrifice some frames to publish the quickfix this will be strongly addressed in the next release i will not implement stairs leading up into the building, there were stairs in a2/a3, and blu could not advance because they were repeatedly crushed by red from behind as it is, i see red holding the zig-zag way pretty well in many cases
    the more you know...
    URL to post: