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ctf_cavern_A02 - A Mod for Team Fortress 2

This is my work in Progress map ctf_cavern! I am still working on the decoration, but I also want to hear your opinion on the layout! It's a normal ctf map with a twist! Every time you cap, the enemy intelligence moves somewhere else! The cap zone, however, doesn't move, and can be found opposite of the spawn, near the last intel.
  • Tombah avatar
    Tombah Joined 7y ago
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    3,127 points Ranked 3,421st
    7y
    A bit blocky, doesn't look like a cavern at all, it looks more like a mine. I like the detail in some paths, but the textures are dull, it's just the same one over and over. I like the lighting too. The concept of the Intel being in more places every time respawns it's really cool, but in a map so closed and small, it's confusing. It lacks medium and big medkits a little. The spawns are dull, with no real detail in it except the Locker. I know this is one of the first versions of this map so keep up the good work, add some more details and decals around. Good job.
    Hai
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  • Z00L avatar
    Z00L username pic Joined 9y ago
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    15,363 points Ranked 429th
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    7y
    A bit "blocky", try using Displacements on Walls
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