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This is my work in Progress map ctf_cavern!
I am still working on the decoration, but I also want to hear your opinion on the layout!
It's a normal ctf map with a twist!
Every time you cap, the enemy intelligence moves somewhere else!
The cap zone, however, doesn't move, and can be found opposite of the spawn, near the last intel.
A bit blocky, doesn't look like a cavern at all, it looks more like a mine. I like the detail in some paths, but the textures are dull, it's just the same one over and over. I like the lighting too.
The concept of the Intel being in more places every time respawns it's really cool, but in a map so closed and small, it's confusing. It lacks medium and big medkits a little. The spawns are dull, with no real detail in it except the Locker.
I know this is one of the first versions of this map so keep up the good work, add some more details and decals around. Good job.