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ctf Flying Fortresses B2
- A Mod for Team Fortress 2.
Finally its done! The fixed beta of Flying fortresses is ready for launch.
The changes include:
+ fixed Bot paths
+ fixed lightning
- removed the shaking in the inner plane areas
+ optimized wind and projectile affecting triggers
+ fixed triggers
+ fixed clips
+ added a catwalk under the wings
### Changelog and Readme included
How to install:
extract the folder "materials" into your custom tf2 mod folder in "tf/custom/"
extract the folder "maps" into your tf2 dictory
(Map by: PJX, RandomGuy)
(Total work time: 144 hours)
Capture the enemy's intelligence in order to win!
Players will drop the Intelligence when they die. The Intelligence returns to its Base after 45 seconds.
There's strong wind outside the plane. It affects projectiles and players.
##### Video Link
##### Created for <2F F> community
like veryone here i have troubles with rocket even the falre gun adn detonator frozen and i cannot grap neither the health packs nor tje ammo packs. the bots are not falling anymore good point put they cannot cap the intel not even take it. all the entities are locked. even the one i put with the obj_create command. I also have trouble with the minigun it does noise when u start it but not after and the noise of the projectiles hitting stuff does very few sound even when ver close. and last but not least I CANNOT TAKE AMMO AND HEALTH FROM THE CUBoRD INSIDE SPAWN. cat walk has been addes cool but sniper and demo and pyro camping lv1000 on this map good luck!! :/
overall a great map, but sometimes when inside the plane your screen will randomly shake (annoying when trying to snipe from a safer spot) and sometimes rockets don't explode on contact and just... stay there (randomly deciding to occasionally explode) and that doors thing. and when you fall off with the intelligence... it's bad.
> **Posted by MalachiTF2**
> Dunno if anyone else is having issues with this map.
> If we have a full server, we notice that the spawn doors stop working. Also, rockets fired get frozen mid-air or stuck in objects - and can explode if you touch them. Works fine when few ppl are on.
I see. Yes, thats an Issue that I cant fix. somehow. Its better to play with less players. I'm sorry for that gigantic bug ingame :x
Dunno if anyone else is having issues with this map.
If we have a full server, we notice that the spawn doors stop working. Also, rockets fired get frozen mid-air or stuck in objects - and can explode if you touch them. Works fine when few ppl are on.