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ctf Flying Fortresses B2 - A Mod for Team Fortress 2.

Updated version of my flying fortresses map

Finally its done! The fixed beta of Flying fortresses is ready for launch. The changes include: + fixed Bot paths + fixed lightning - removed the shaking in the inner plane areas + optimized wind and projectile affecting triggers + fixed triggers + fixed clips + added a catwalk under the wings ### Changelog and Readme included How to install: extract the folder "materials" into your custom tf2 mod folder in "tf/custom/" extract the folder "maps" into your tf2 dictory (Map by: PJX, RandomGuy) (Total work time: 144 hours) Objective: Capture the enemy's intelligence in order to win! Other Notes: Players will drop the Intelligence when they die. The Intelligence returns to its Base after 45 seconds. Special: There's strong wind outside the plane. It affects projectiles and players. ##### Video Link http://www.youtube.com/watch?v=P-yPe5jqV1E&feature=youtu.be ##### Created for <2F F> community http://saignsgamers.wix.com/2fort-friends
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  • like veryone here i have troubles with rocket even the falre gun adn detonator frozen and i cannot grap neither the health packs nor tje ammo packs. the bots are not falling anymore good point put they cannot cap the intel not even take it. all the entities are locked. even the one i put  with the obj_create command. I also have trouble with the minigun it does noise when u start it but not after and the noise of the projectiles hitting stuff does very few sound even when ver close. and last but not least  I CANNOT TAKE AMMO AND HEALTH FROM THE CUBoRD INSIDE SPAWN.
    cat walk has been addes cool but sniper and demo and pyro camping lv1000 on this map
    good luck!! :/
    /tf2 competitve beta tester
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  • mg_3D avatar
    mg_3D Joined 9y ago
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    9y
    overall a great map, but sometimes when inside the plane your screen will randomly shake (annoying when trying to snipe from a safer spot) and sometimes rockets don't explode on contact and just... stay there (randomly deciding to occasionally explode) and that doors thing. and when you fall off with the intelligence... it's bad.
    Bananite
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  • PJX avatar
    PJX Joined 10y ago
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    9y
    > **Posted by MalachiTF2** > Dunno if anyone else is having issues with this map. > > If we have a full server, we notice that the spawn doors stop working. Also, rockets fired get frozen mid-air or stuck in objects - and can explode if you touch them. Works fine when few ppl are on. > > Weird. I see. Yes, thats an Issue that I cant fix. somehow. Its better to play with less players. I'm sorry for that gigantic bug ingame :x
    Modder
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    MalachiTF2 Joined 15y ago
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    9y
    Dunno if anyone else is having issues with this map. If we have a full server, we notice that the spawn doors stop working. Also, rockets fired get frozen mid-air or stuck in objects - and can explode if you touch them. Works fine when few ppl are on. Weird.
    Is this thing loaded?
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  • PJX avatar
    PJX Joined 10y ago
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    9y
    > **Posted by Dr.DaGibus** > Any servers running this I like this map? Yes there are a few ervers running the older version of this map already
    Modder
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  • PJX avatar
    PJX Joined 10y ago
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    9y
    > **Posted by Marty Mcfly324** > Could you add the falling scream lines in b3? I'll try working with different class filters :P
    Modder
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  • Marty Mcfly324 avatar
    Marty Mcfly324 Joined 10y ago
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    9y
    Could you add the falling scream lines in b3?
    Bananite
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  • Dr.DaGibus avatar
    Dr.DaGibus Joined 9y ago
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    9y
    Any servers running this I like this map?
    Bananite
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    minhhoang12341 Joined 9y ago
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    9y
    i cant put material in custom,even when i create a folder in custom the put material in,whenever i lauch it said ... but it not right,Any suggestion?
    Bananite
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    Mizuiro Joined 9y ago
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    9y
    Was this inspired by ctf_convoy by any chance? :D
    It's all in the *LANTERN*.
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