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- Dat Catapult!
- Lovely Ambiance
- Very Balanced
- Plenty of areas for Demoknights to charge jump.
- Red needs another exit from spawn to point C (Point A exit takes too long if C exit get's camped).
- Blu's in-spawn fence needs to be weapon clipped (They're prone to arrow fire).
- Fix cons. Other than that, nothing else.
- The Claidheamh Mòr in the display case in that tower isn't facing the way it's supposed to.
Well designed map. You put a lot of work in it.
I love the catapult idea. But sometimes you stuck on it ;)
We put this Map in our Rotation. Its fun.
When there are more than 12 ppl on the map is more than hard to get the last point ;)