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Very cool map. There is only one problem. Every few minutes I get the error, CutLink List Overflow... and TF2 crashes. What ever that is... It happens all the time. I even got a new computer and it happened again!! :( This is happening to some of my friends too. Any chance you can fix this? Thanks.
Posted by E5Ky
Are you aware on updated version you can place stickies on the blue spawn. If you put stickies on the windows of blues spawn, then explode them, they can kill the blue players before the round starts
Yes I am :p
We reported me another bug in the first RED respawn: you can't change class normally in the right half of the room..
At this time, I'm very too much busy IRL to work on it.
Pros: Innovative layout and design, good detail work.
Cons: Spawn points make the first and last points fairly difficult to cap, the vertical layout makes it very hard for some classes to hoof it all the way up when attacking.
The second point is an almost useless give-me, when its so close to the first point and so well covered that blue is going to cap it almost immediately after.
The open design also lends itself too well to snipers, and they can easily dominate a good portion of the map.
There were also some FPS issues, even on higher spec machines due ot the large open design.
Improvements: Work on optimization, might want to further divide some areas with hint brushes to break up rendering.
Id also consider removing some of the cover around point 2 so its actually defensible, and after point 2 giving blue a forward spawn somewhere, it was extremely frustrating as an engineer to get a teleporter up but have it harassed constantly by red being able to jump down and kill the entrance. Either that or add a small area in spawn where an engi can place a teleporter.
I don't think there's much you can do about sniper domination given the design other than maybe adding some more cover in some areas.
Notes: 24 man play test, nice work, and I look forward to future revisions :)