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ar_byre is a port of the arena_byre map from the tf2 game.
Byre is a community-made Arena map. It was added to the game with the Invasion Community Update.
The goal is to eliminate the entire enemy team or capture the two control points.
Byre won 3rd place in the 2014 TF2Maps.net Major Mapping Contest #11, "Mercs vs. Aliens".
Byre was contributed to the Steam Workshop.
Overview of Byre
Overview of Byre (With Interiors)
Death Ray: The center of the map is separated by a death ray. On both sides of the ray are the two control points.
Team Barns: To the sides are the team-colored barns holding Control Point A & B respectively. Each barn has three entrances from a rear plank, the side opening, and the front opening. On the rear plank is a small ammo kit.
Tool Sheds: In front of each spawn is an unfinished toolshed. To the left of the shed is their team's corresponding barn.
Ditches: On side of each team's spawn is a small ditch that can lead to their corresponding barn. Inside the ditch is a small health kit.
Byre originally started as a symmetrical 4cp map, where teams had to capture both middle points before attacking the final point.
A total of 15 different sounds are triggered during the finale laser cinematic.