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A map that you run around inside a spaceship, with close combat technique. This can be used for teamplay or normal deathmatch.
This is a map set inside a spaceship, deep in space... This map is for you people who like close combat, making it a fast paced map.
It has a rocket trap where victims can be sucked out into space by the enemy, looked upon by a camera which senses whoever is in the room.
Overall pretty, it would make a good team-play or public map.
This came 5th in the HL2DM University mapping competition.
Thanks to all who helped! I hope you enjoy it.
--No decompiling or copying is allowed without the author's permission ( email@ chickenmobile(at)hotmail(dot)com ). The textures used are from ((PK01 set) - http://www.philipk.net/ and (eX set) - http://www.evillair.net/v2/) others were created by me or by 1911.org.--
Pros: Weapon placement I like, it's spam heavy but it increases the pace of the game. The rpg room lock is awesome, rpg nubs deserve to suicide. Nice detailing too.
Cons: There were a few things i was getting stuck on mid bhop. Just some annoying cuts here and there.
Improvements: Personally i would like a more obvious magnum or xbow and cut out that platform in that one room where i keep getting stuck on.