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P4G Nightmare Mod Difficulty
- A Mod for Persona 4 Golden (PC).
1. Shadows' HP and SP will now scale the more you advance through higher floors and the next dungeons. 2. Personas and Shadows' Affinities and Attributes are now different than vanilla 100% making you unable to rely on official wiki anymore. 3. Shadows' Statuses like STR, MAG, END, AGI, and LUK have been increased drastically. 4. Party members' Persona can now learn skill up to level 99 5. MC's Persona can now learn skills up to level 99 and will learn 10-16 skills. 6. Item effects have been reworked. Example: Tiny Soul tomato which restores 20 SP is now 40 SP. 7. All existing skills will no longer retain their original effect and have been reworked. (Attack type) 8. Added more than 50 custom skills. 9. EXP and Money drop significantly increased. 10. Starting from Level 50, EXP threshold for the next level is increased 11. Some Shadows will drop consumable items like Snuff Soul, etc. 12. Shadows' AI are now altered each one of them 13. Personas are now able to obtain almost all of them from Shuffle time 14. Alter equipment and its effect (FUTURE) 15. Returning Dungeon makes enemies stronger as the date progresses (FUTURE)
PRO TIP WHEN USING MY NIGHTMARE MOD
1. Use the item wisely in Yukiko's castle or First dungeon. 2. Mini-boss and bosses are not to be taken lightly. You will not be able to defeat them just by over leveling them. 3. Level is irrelevant in this mod. Just because you are above 10-20 from the enemy doesn't mean you will be safe 100% during battle. Anything can happen. 4. It is not possible to completely negate everything a boss can do. 7. Shadows use many new custom skills, be very careful against new foes! 8. STRATEGY IS VERY IMPORTANT. DO NOT MESS UP YOUR TURN COUNT 9. Just like Uchiha Itachi quote; There are no skills that don't have side effects. Many new powerful skills have severe side effects like high cost or buffing an enemy. Nothing is OP anymore 10. Persona and Shadow can now resist a damage type they say they are weak to or take lots of damage from something they resist. As for why, figure it out yourself :). It opens up many interesting and tactical situations. 11. For Party Members' Social link, do not focus just one. The goal of this mod is to spread the social link rank evenly.
NOTE: THIS MOD IS DESIGNED FOR NEW GAME FRESH.
And finally, I would like to give credit to:
Blacklight for teaching me how to mod and because of him, I become what I am now. TGE, Shrinefox for providing such magnificent Amicitia tools, template. And many modders (Tekka, Rudiger) who helped me when I was in confusion whom I can't mention one by one.
1. If there are more than 7 enemies on the battlefield, the game will crash or one enemy will still be there even though it is dead 2. When HP goes beyond 35000, the visual HP bar goes up instead of down when the enemy is being attacked, this is a visual bug, they are not absorbing the damage. If they really absorb damage, you will hear Absorb sound effect and when scanned, it will show Drain property. This bug may not be fixed permanently as it may be hardcoded. 3. Some camera may be weird when enemies are down because they do not have Down animation
MY PERSONAL REQUEST
"Please do not use cheat engine or anything of the like, do not use a mod to skip the intro, there won't be any fun at all if you decide to do that. To experience the mod as intended, please use Very Hard difficulty settings. I also recommend turning on the Dungeon Retry setting in the difficulty options / customization menu. This lets you retry battles like in the Tales Of series, and is very useful. I am curious about how you play through this mod, and would love to see you stream on twitch, or post videos on youtube. If you DO find something you think is OP, please report in on our discord! https://discord.gg/TreUcyK The discord is also great for communicating with other Nightmare Mode players, so please join!"
WHAT IF THERE'S A BUG?
Please email me any kind of bugs, skills that don't work as intended, etc or join my discord server for reporting any issues. :)
If you like my mod, enjoy it, and want to support me, you can donate me anytime, any amount you want in PATREON or PAYPAL. I spent tons of time making sure players are satisfied to play my mod with minimum issues and it's always free for usage.
Paypal (the donate button is below Submitter) Patreon
HISTORY OF WHY I WANTED TO CREATE THIS NIGHTMARE MOD
Persona 4 golden is indeed an amazing RPG game. Many times I have played it and I was starting to get bored due to memorizing the same enemy, the same weaknesses, same skills, etc. There is quite a little replayability value once you finish the game unless you are trying for 100% Completion. When playing for the second time, I usually get bored in the middle of the game already. I made tons of unique and different gameplay experiences. As a result, this is what I have become and created.
I've only finished the tutorial and Yosuke boss but I wanted to confirm if it's working properly before I continue since it doesn't seem any more difficult than vanilla. Is it normal that when the enemy uses machine gun they target themselves and heal for 300?
Also, is the mod finished or is it just complete up to a certain dungeon?
After Chie's boss, it does seem like it's working but hopefully there's a difficulty spike coming up since it doesn't seem to be hard (even on very hard).
There are also some things that seem strange and I can't tell if it's on purpose. Like the armor you can buy in the shop is priced weirdly. I bought armor with 200+ def for only 10k, but any armor up to 50k is flat-out worse. That led to me taking only 10 from Chie's boss with 100+ hp and I was never even close to dying.
Or the fact that I seemed to be losing SP after every battle, but once I hit 0, my SP magically recovered back to full. None of the skill descriptions make any sense either. What is Hit% supposed to mean?
Having the early game explained on the mod page would be helpful. I can't figure out if half of these things are intentional or not.
Decided to try this mod recently and I have to say, you're right about strategy. If you don't plan your turns, you're already dead, so the Moon Tsukabame is very welcome. I'm currently at Marukyu Striptease and I have to save after every floor since even some random encounters have gold enemies (scales can summon golden enemies too!). But I have to ask, 5 REAPERS?! Can you even win that at lvl 99?
this is great but is it also possible to get like a merciless difficulty thats pretty much similar to royal, i dont mind the boss hp changes etc. but i would love to see a difficulty mod without the custom skills so it doesnt conflict with any other custom skills mods that i wanna play with
If you encounter any gold hand inside of Mitsuo's dungeon, then the game crashes with an "Application has stopped" error message. It can happen even opening a random treasure box. More specifically letting them act can crash the game. You can encounter them, but if you let them act at all, the game crashes