Added support for game version 13.X.X/Sora (as well as Sephiroth, Pyra/Mythra, and Kazuya.)
A lot of things. Generally speaking, it's more of a proper mode replacement now. I was very thorough. The UI extras are back.
Changed the route to accurately reflect Sephiroth's, but without the Bonus Game and with Galeem & Dharkon.
Removed the fights against the individual Hands and the individual Galeem/Dharkon fights. I was told by many that they were redundant.
The functioning intensity is no longer locked to 9.9. Like usual, it aligns with the actual intensity. This makes the mode less obnoxiously difficult and fixes potential issues with boss behaviour.
Much of the UI extras were removed to help simplify use of the mod. What could reasonably still be included has been - namely some text edits.