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Vortigaunt/ISlave Eye Consistency Fix - A Mod for Half-Life.

This isn't a attempt at point farming I swear.

"Far distant eyes look out through yours."

This is the first and (hopefully) last of my redundant mere-pixel changing mods. If you've ever played HL2 and looked at the vortigaunt model with a keen eye, you will notice the vorts in hl2 have 3 smaller eyes ringing around the large main one as opposed to HL1's 5, for some reason this incredibly small lore inconsistency has always bothered me, and if its bothered you, well today I finally bring you a fix.

included are options for both the HD models and the LD models, iv also included the options for various mods so that these can also experience these fixes.

Hopefully it will have been worth the effort, have fun.
  • Dmitriy-Bars avatar
    Dmitriy-Bars Joined 3y ago
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    1mo 1mo
    At least you could use my fixed version of HD Vortigaunts as a reference, which is an OP4/PS2 model with original HD texture.
    And yes, it goes with Decay models as well.
    Humble russian cat guy ;3
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    BratishkaRUS Joined 1y ago
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    1mo
    So small but so important patch, thank you!
    Bananite
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    Tunnel Joined 2y ago
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    1mo
    How ironic that my most lightweight mod is the one that gets featured first, lmao.
    Do You Feel Like a Hero Yet?
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    /TheWolf Joined 2y ago
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    1mo
    Will you include the additional models from decay:
    dm_slave
    dead_islave
    Casual Half-Life fan
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    Amaruq username pic Joined 8y ago
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    VoxelTronics Flag Affiliation: VoxelTronics
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    2mo
    Half-Life 2 was consistent was Half-Life 1?

    Jokes aside, most of the creatures seem to lack consistency, though I guess the vort's eyes weren't as obvious to me as the others.

    Simple but good job. Keep up the good work.
    • Thanks x 1
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    Mantra
    Time Stand Still
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    SourceCode Joined 7y ago
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    2mo 2mo
    Well headcrabs have eyes in this game and barnacles have 6 "fangs". by this logic, you should do something about that too
    Bananite
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