Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
Botmeshes for default maps
- A Mod for Team Fortress 2.
A collection of Botmeshes for use with the default maps that ship with the game
Open and unzip the BotMeshes.zip to the custom folder to your TF directory.
Folder structure should end up:
\Steam\steamapps\common\Team Fortress 2\TF\custom\BotMeshes\Maps
Sorry but the nav files does not work. plz tell me how =(
AND YES I HAVE INSTALLED IT CORRECTLY im not one of the noobs that does not know how to install custom skins and stuff.
> **Posted by R.O.B.-Bot**
> > **Posted by Prof. Orribilus**
>
> > Sorry, i would to assure i have explained well my question.
> > For "community maps" i intend those developed by community but approved by Valve and included officially in the game.
>
> ...
>
> Now i'm lost...
>
> Most of the maps that TF2 comes with INCLUDING approved community made maps don't include their own NAV by default.
>
> It just depends on the map.
Ok, it is just that i did want to know. Thanks.
> **Posted by Prof. Orribilus**
> Sorry, i would to assure i have explained well my question.
> For "community maps" i intend those developed by community but approved by Valve and included officially in the game.
...
Now i'm lost...
Most of the maps that TF2 comes with INCLUDING approved community made maps don't include their own NAV by default.
It just depends on the map.
> **Posted by R.O.B.-Bot**
> > **Posted by Prof. Orribilus**
>
> > Are these without nav nodes maps made by the community?
>
> Not just community maps, alot of valve maps don't include Navs
Sorry, i would to assure i have explained well my question.
For "community maps" i intend those developed by community but approved by Valve and included officially in the game.
> **Posted by Prof. Orribilus**
> Are these without nav nodes maps made by the community?
Not just community maps, alot of valve maps don't include Navs
> **Posted by R.O.B.-Bot**
> > **Posted by Prof. Orribilus**
>
> > > **Posted by R.O.B.-Bot**
> >
> > > > **Posted by BobTheBazooka**
> > >
> > > > What does this do, exactly?
> > >
> > > They're .Nav files, which tell the bots where to go, without it they won't budge.
> >
> > Then, Team Fortress 2 doesn't include yet, as stock, nav nodes in its official maps?
>
> Some maps do include .nav files... but most don't.
>
> I.E. CP_manor has a nav... but it's pretty much just for HHH, just as eyeaduct and ghost fort have navs for their respective bosses.
Are these without nav nodes maps made by the community?