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BFG Edition: Realistic-ish difficulty mod (RD3BFG) - A Mod for Doom 3

Updates

March 22nd, 2020 1y
  • Adjustment SMG DAMAGE REDUCED BY 13%
  • Adjustment SMG LOW AMMO IS NOW OF 15
  • Adjustment PLASMA DAMAGE INCREASED
  • Adjustment PLASMA CLIP IS NOW OF 45
  • Adjustment PLASMA'S LOW AMMO IS NOW OF 15
  • Adjustment TICK DAMAGE REDUCED FROM 25 TO 13
  • Adjustment SHOTGUN HIDETIME INCREASED
  • Adjustment SHOTGUN SHOTS NOW INCLUDE 6 PELLETS INSTEAD OF 12
  • Adjustment SG DAMAGE INCREASED FROM 15 TO 17
  • Adjustment SG CLIP SIZE IS NOW OF 8 INSTEAD OF 4
I'm open to suggestions. If you feel like something could be improved, don't hesitate on telling me ;)
Misc. Update 2y Addition Tweak10 Adjustment2 BugFix Improvement2 Optimization 2019 Update (5th January) 3y December 30th, 2018 3y Tweak4 Quick update! 3y
This mod changes the default Doom 3 BFG Edition difficulty to be more realistic and challenging.
I'm open to suggestions, so please let me know if I can make this mod even better!

The mod includes some little yet noticeable changes to gameplay:
  • Ammunition capacity is more accurate to what we have in real life
  • Both the player and the enemies do ~3 times more damage (no more bullet-sponge gameplay!)
  • Bullet spread values have been reduced to match real-life weapons (kinda)
  • Firerates for weapons such as the Machinegun (actually a submachinegun, but whatever) and the Chaingun have been increased, among others. 
  • New spread values for almost every weapon. Original projectile spread values were extremely unrealistic and, in some cases, overpowered, like with the pistol... it had 0 spread before!!
  • Headshots! (for the NPCs)
  • Explosives are VERY dangerous now, specially rockets.
  • Fall damage has been tweaked a bit, to be more realistic.
  • No smoke coming from grenades anymore. Also, I tweaked its physics.

Special thanks to:
  • 1v4n94 avatar
    1v4n94 Joined 8y ago
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    2y 2y
    If you feel like something's wrong or could improve, let me know, please.

    Your opinion matters, and a lot. Please tell me if the weapons feel weak, overpowered, or unbalanced compared to others.

    Feel free to speak your mind ;) 
    Thank you all for your support! Let's make this mod great (and challenging) to play the game with!
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