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Upscaled Dust2 Textures & Models - A Mod for Counter-Strike: Source

By Wirmaple73

Upscaled de_dust2 Textures & Models (ESRGAN - Cupscale) v1.0

Hi, this is a texture pack I made for dust2 thanks to Cupscale (ESRGAN) upscaling, 4x scaling is applied to every texture in this pack.
textures have improved quite a lot, Phong is now applied to many models, and many missing bump/normal maps have been added
you should also look at the Notes and VRAM requirements I posted below :)

each texture was tested one by one to assure that each texture looks "good" enough
almost all textures/models (props) used in Dust2, (but not decals, cars, oil drums, junks, etc from the original hl2, download them somewhere else since many did them better than me)
System Requirements:
my PC's RAM Usage before using this pack: ~1300MB
RAM Usage after: ~1400MB
VRAM (GPU Video Ram) Usage before: ~340MB
VRAM Usage after: ~700MB
so it's advised to play with at least 700MB of VRAM (Video/GPU Memory)
Extract the "UpscaledDust2" folder to your "Game Folder\cstrike\custom"
Note: Should work in Multiplayer too, worked for me
IMPORTANT: always make sure "mat_compressedtextures" is set to "1" (mat_compressedtextures 1) in the console, or the game doubles or even triples VRAM usage that has almost NO benefits and might cause the game to crash!

(Also make sure to set texture quality at the highest setting for the best experience)

Currently not for Dust1 (de_dust), but I might add its textures later

Feedbacks/Suggestions would be welcome,
Enjoy :)