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IIopn's Shotgun v1 (Fixed and Improved) - A Mod for Black Mesa

Original IIopn's Shotgun v1 has various problems with weapon positioning and reload animations, but now - it was all fixed: shotgun's position relative to arms viewmodels has been fixed, and reload animations were fixed as well (on high FOVs you could see a shell randomly appearing near shotgun's grip).

This mod includes:

- Fixed shotgun's position and reload animations for Vanilla H.E.V. Arms, original taken from here;

- Stockless shotgun's world model from Thanez HEV Replacement Pack, because it is literally the best one among all world models i ever found;

- Custom script file (FOV is set to 75 because it actually looks better on this FOV);

- All mod features also affects other viewmodels (Marine, Security Guard, Scientist, Zombie Guard, Zombie Scientist and G-Man's viewmodels) for multiplayer mode.

I hope you will like it! :D

Extract the .vpk file into your "custom" folder where all other mods are located/installed.

This mod is fully standalone and doesn't require any other files in order to work, yet it may conflict with similiar mod(-s) installed in your custom folder, so you might need to backup next files:
1. Weapon viewmodel and worldmodel files (located in models/weapons);
2. Script file if such exists (located in scripts/gameplay/weapons).

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