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HEV Researchers Texture Fix - A Mod for Black Mesa

Boy, it sure is a mod

I noticed while playing through Black Mesa's Xen again that the HEV suits looked just slightly off, before I realized the top of the front texture was flipped the wrong way around for some reason, making it inaccurate and unreadable. So I spent some time flipping that part of the diffuse, normal, emissive, and envmap mask layers so they're the right way around again.

I figured while I'm at it I might as well fix the same issues on the HEV zombies' textures too, and touch them up just a bit.

This mod is also compatible with Gamma_AMOP's "HEV zombie textures fix" mod to fix the poorly textured arm bits (https://gamebanana.com/mods/239548)

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