Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
Friday Night Funkin' Android Port
- A Mod for Friday Night Funkin'
Ahei, I just compiled the source myself to find what's new & how to make video works in Android
Right, so you put the video as a sprite above everything. and... using extension-webm, GWebDev version works yay (yeah I have to disable changing SKIP_STEP_LIMIT because that variable is not static originally as GWebDev's webm library speak, you should make instance referencer in order to go through, or use Kade's extension webm idk), directly WebmPlayer to it.
. and that. that. THAT.
YOU madlad!!! NO PECKING WAY!!! that's POG!!!
Ok, I'm not going to tell anyone. I'll keep my mouth shut. sssssssssssshhhhhhhhhhhhhh!
This is pretty good, only issues i have are dropped inputs and double notes are a bit iffy. and enabling note splashes doesn't work. you see the splash effect in the black void as a song and level loads but they dont splash on note hits during play. i had no crashing issues so yeah that parts mostly to do on ram limitations. this game worked well on my S10.