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A small mushroom shaped house designed by Myles
Chumchal. Teams spawn on opposing sides outside the house and meet in the
center. You can climb the trees and storm the top of the house or enter
The water droplet textures are from Hondo and I
made the rain sprite. The rest of the textures I photoshopped from the
Had to include the .wad because when I ran full
compile the lighting looked terrible on the round geometry.
This honestly wasn't intended for playability. I was just using hammer to flesh out the shape and scale of this house design. I then added some playable elements afterwards.