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M67 Grenade with Vanilla Arms on IIopn's Animation - A Mod for Black Mesa


Version 1.1 4mo
  • Addition Added back fixed Acoma's HUD icons for that grenade (they were in mod at first, but i accidentally deleted them for unknown reason. Probably by mistake, sorry about that).
  • Addition Also added grenade's worldmodel for multiplayer mode, because all this time it was missing and instead of M67 Frag Grenade there was Mark II Frag Grenade when you throw it.
This mod replaces default Mark II Frag Grenade by M67 Frag Grenade for Vanilla H.E.V. Arms on the same IIopn's animation.

This mod includes:

- Actual grenade animation, model and texture, main files extracted from here;

- Custom script file (FOV is set to 90 because it actually looks better on this FOV);

- All mod features also affects other viewmodels (Marine, Security Guard, Scientist, Zombie Guard, Zombie Scientist and G-Man's viewmodels) for multiplayer mode.

I hope you will like it! :D

Extract the .vpk file into your "custom" folder where all other mods are located/installed.

This mod is fully standalone and doesn't require any other files in order to work, yet it may conflict with similiar mod(-s) installed in your custom folder, so you might need to backup next files:

1. Weapon viewmodel and worldmodel files (located in models/weapons);
2. Script file if such exists (located in scripts/gameplay/weapons).