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Black Mesa Weapon Fixes - A Mod for Black Mesa

Updates

Update 8.2 2mo
  • Improvement 357 Viewmodel ejecting rod has been fixed for Vanilla and IIopn's 357 Animation
Update 8.1 2mo Adjustment Overhaul Update 8 3mo Overhaul2 Adjustment3 Update 7.3 3mo Addition Update 7.2 3mo Adjustment3 Overhaul

I'm surprised that no one had done the fixes seen here.

I originally created three fixes for the 357, Shotgun, and the Crossbow. And I thought it may be good to get some attention. Now, I made more fixes for good measure. I also made fixed versions for Juniez Classic Weapons.

General:
- Most models are edited
- Upscaled Ammo Textures
- Optional Edited HUD icons to resemble the viewmodels/worldmodels more.
- Juniez Version's mortar fire sound edited due to ViAnimations's request

Glock:
- NPC fire sound edited
- Brass ejection fix
- Reload sounds edited
- Assassin's Glocks now has silencers

357:
- Idle Fidget sound fix
- Shells are now different than the shell seen in the original and in Vanilla HL2
- Ammo Box is changed
- Reload sounds edited

MP5:
- NPC reload sound edited
- Bullet retexture for viewmodel

Shotgun:
- Shell Reload fix
- Edited Shotgun Box
- Idle Fidget sound fix

Crossbow:
- Handle is repositioned to the right side just like the viewmodel. The darts are added for the singleplayer and multiplayer models.

- Reload sound edited

RPG:
- RPG rockets from the RPG viewmodel are inserted into the Ammo crate
- RPG worldmodel normal texture edited

Tau Cannon:
- Worldmodel textures and models were edited

Grenade:
- Viewmodel for Worldmodel with texture fix

Snark:
- 3rd and 4th idle fidget animations now have sounds

Enjoy these fixes for the selected weapons for Black Mesa.

KNOWN ISSUES:

- The ejected pistol shell model for the Juniez version may look weird and actually should have a hole, but I'm not really good with making holes and make textures for it in Blender.

- The Snark idle fidget sounds that I made will sometimes play again after the idle fidget animations.

- Assassin Glock has two models since using one wouldn't work.

- My HUD icons may not look great, so that's why it's in a separate folder. I tried at least.

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  • Jimmy McBeltbuckle avatar
    Jimmy McBeltbuckle Joined 5y ago
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    2mo 2mo
    Can you make an individual version of the Juniez ammo boxes with the more fitting ammo pieces in this fix pack? Can you use the textures for the castings from the original Juniez ammo box mod instead of the shiny brass in the Juniez Classic Weapons Pack which is I'm guessing from that pack because it's required and makes all my shells textures go missing.
    Bananite
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  • AoM avatar
    AoM username pic Joined 15y ago
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    AoM
    Modboy Dev
    3mo
    Please reupload some of your images, as I believe they got messed up in the site migration.
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    Mantra
    Thar be snow.
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  • Reverend V92 avatar
    Reverend V92 username pic Joined 11y ago
    Source Engine Expert HL2 Manager HL2:MMod Manager HL2:DM Manager Source Manager OC Manager Syn Manager GMod Manager GMod 9 Manager INS Manager DoD:S Manager CS:S Manager BM Manager L4D Manager L4D2 Manager FNF Manager Moderator
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    Reverend V92 avatar
    Reverend V92
    Source Engine Expert
    5mo
    Crowbar can both download directly off the Workshop and unpack it from a VPK.

    GCFScape is old and is generally not recommended for usage these days.
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    Mantra
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  • TheAwesomeGuy avatar
    TheAwesomeGuy Joined 6y ago
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    5mo
    Alright one more if you are gonna keep updating this and give you something to do. This is for the hud icon to the hivehand. There are two hook things at the end of the gun where gordon sticks his hand into that you don't usually see poke out on actual weapon. Could you erase those?
    Bananite
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  • Thanks for the credit, man.

    That deserves some respect!

    <3
    • Thanks x 1
    Bananite
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  • TheAwesomeGuy avatar
    TheAwesomeGuy Joined 6y ago
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    5mo 5mo
    This will be the last one I promise, this isn't really a fix to make the weapon consistent. It's more just adding detail that wasn't there. I want to see if it is possible. I am so sorry for requesting these. They just bother me sometimes, you don't have to if you don't want to this time. So what do you say?
    Bananite
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  • Foxstiel avatar
    Foxstiel Joined 7mo ago
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    5mo 5mo
     nice fixes
    Foxy Dude
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  • TheAwesomeGuy avatar
    TheAwesomeGuy Joined 6y ago
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    5mo 5mo
    Just one more tiny thing? the shotgun hud icon. K thanks. You can find it in previous screenshot i've sent if you look closely enough. It desperately needs it now that you've done the other weapons. Also i'm gonna try to fix rpg again.
    Bananite
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  • TheAwesomeGuy avatar
    TheAwesomeGuy Joined 6y ago
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    5mo 5mo
    Sorry for making to many comments. This is what I would've done with the hud icons. This is for future reference.

    Edit: thank you so much, but I hoped you did the shotgun as well. As you can see if you look close enough to the image. It's hard to see but my change is there. I'm sorry if I am pushing you to hard. The hud icons were really bothering me for so long.
    Bananite
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    TheAwesomeGuy Joined 6y ago
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    5mo
    Maybe the rpg could use alittle bit more work, it looks like it's too sqeezed alittle bit. It isn't wide enough, I guess im trying to say. Still it's a huge improvement over first version. Rest looks stunning.
    Bananite
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