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Improved LD Scientists + Civilians - A Mod for Half-Life: Blue Shift

Updates

Version 1.1 2y
  • BugFix Fixed a missing polygon on NERDHEAD glasses
  • Improvement Changed UV mapping of coat on civ_coat_sci.mdl
  • Addition Added optional download for custom LD Rosenberg based upon LD Slick head
The LD scientist models included with Blue Shift are... Well, bad. It's the LD model lazily stretched over the HD skeleton, with little effort actually put into doing so. This is my attempt to fix that. Included improvements include:

  • Heads moved back slightly
  • Fixed neck seams
  • Syringe moved to right hand to match animations
  • Extra hand on syringe model removed
  • Some improved UVs
  • Rosenberg head's neck simplified
  • Rosenberg textures slightly edited to better match others
  • Custom civilian scientist models added, with all above improvements
  • Dienor avatar
    Dienor Joined 6y ago
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    4mo
    Will you do that Rosenberg for Decay?
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    • Thanks x 1
    Telcontar
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  • AdemWithAnE avatar
    AdemWithAnE Joined 2y ago
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    1y
    Does the scientist.mdl in the low-definition Rosenburg folder also change the scientists?
    They're waiting for you Gordon
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    Joseph Baruc Joined 2y ago
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    1y
    Good
    Another Xash FWGS Fan Guy avatar
    Mantra
    Another Xash FWGS Fan Guy
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  • AoM avatar
    AoM username pic Joined 15y ago
    Modboy Dev Ripe Supporter AC:NL Manager UT2k4 Manager SN Manager Admin
    Likely Asleep
    88,939 points Ranked 45th
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    AoM avatar
    AoM
    Modboy Dev
    2y
    Please list your contribution in the credits/authors list as well.
    Thar be snow. avatar
    Mantra
    Thar be snow.
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  • Egon Houstuvk avatar
    Egon Houstuvk Joined 10y ago
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    2y
    Had me scared for a minute there when it looked like my work, but once I examined them closely I could tell it was all original. You did a much nicer job on the shirt textures, though you didn't repair the pelvises of the sitting scientists.
    • Thanks x 1
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