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Two Hand Cannon V2 - A Mod for Team Fortress 2

Updates

november fix 8y
  • - Fixed the invisible scout problem.... again
happy (post)thanksgiving
Invis scoot update 8y July 10th fix 8y

Version 2!

EDIT: Fixed... yet again. enjoy EDIT: fixed for Scream Fortress 2013 "EDIT: I FINALLY fixed this thing, and I even gave it some kill icons. so I hope you appreciate this. I was drunk when I made it. "I can tell you with no ego that this is my finest scattergun. If on your journey you should encounter Saxton Hale, he will be cut" Hello! I've decided to release v2 of The Two hand Cannon. I'm very happy with how this thing has turned out :)! The Two Hand Cannon v2 features a new model and texture, improved phong lighting, Botkiller support, and Festive support. I'll just let the video and screenshots speak for themselves. A couple of issues: 1: There is a blending issue when the scout is running. I cannot figure out how to fix this to save my life. Sorry =\. If anybody wants to try to fix it themselves (or do whatever they want with it, really), the source files are here: [http://tf2.gamebanana.com/tools/5440](http://tf2.gamebanana.com/tools/5440 "http://tf2.gamebanana.com/tools/5440") 2: Because the scattergun shares the same animations with the Baby Face's Blaster, the BFB gets broken. In lieu of these 2 issues. I've included a version of this mod that runs on default animations. Installing either of them is simple! Just extract two_hand_cannon_v2.zip and follow the instructions inside. SteamPipe is making skinning a lot better :). Also please let me know if Gold, Diamond, and Rust Bottkillers are working properly. I never got a chance to test them In-game. I'm too poor to afford them ;_; GO SUPPORT MY WORK IN THE STEAM WORKSHOP: [http://steamcommunity.com/sharedfiles/filedetails/?id=142457669](http://steamcommunity.com/sharedfiles/filedetails/?id=142457669 "http://steamcommunity.com/sharedfiles/filedetails/?id=142457669") ENJOY Credit goes to dreadnaught for the SFM desert pic. I'm a big sucker for the femme scoot. Everybody vote him up!: [http://steamcommunity.com/sharedfiles/filedetails/?id=143065186](http://steamcommunity.com/sharedfiles/filedetails/?id=143065186 "http://steamcommunity.com/sharedfiles/filedetails/?id=143065186") ^^^KEEP THE FAN ART COMMING
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  • Zinly avatar
    Zinly Joined 4y ago
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    2y
    welp we will never get this
    Bananite
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  • JustaPie avatar
    JustaPie Joined 2y ago
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    2y
    Even though I followed the instructions, there was the invisible scout again and the weapon still looked like the normal scattergun.

    Bananite
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  • Barnaby avatar
    Barnaby username pic Joined 5y ago
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    1,725 points Ranked 23,162nd
    5y
    Could use some better sounds (according to the video), but otherwise its great work!
    The animations are well done and it looks cool.
    For the weapon, you could origin it more closer to your face and shove it a little bit down.
    I dont know about this. avatar
    Mantra
    I dont know about this.
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  • joshua_lincoln420 avatar
    joshua_lincoln420 Joined 6y ago
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    257 points Ranked 64,945th
    6y
    Invis scout back
    ۞_GOD_۞
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  • Chauzza avatar
    Chauzza username pic Joined 9y ago
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    6y
    > **Posted by MrDragonsnof** > > I hear the sound but I dont see the skin and I put the two handed cannon V2 in custom do I need to do somthing else? the mod isn't being updated any more, read previous comments before commenting this.
    I (used to) do things.
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  • MrDragonsnof avatar
    MrDragonsnof Joined 6y ago
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    6y
    I hear the sound but I dont see the skin and I put the two handed cannon V2 in custom do I need to do somthing else?
    Bananite
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  • .kkaio avatar
    .kkaio Joined 6y ago
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    6y
    Simply, Epic... **11/10**
    Merry Christmas!!
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  • SilentObserver01 avatar
    SilentObserver01 Joined 7y ago
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    7y
    > **Posted by wolf2301** > > > **Posted by SilentObserver01** > > > > I'm a OSX TF2 player and the mod doesn't seem to work for me. The Scout becomes invisible when using the custom animations, and when using the gun itself, the model doesn't change whatsoever. IDK if I installed the files wrong or what but it doesn't seem to be working. > > the mod hasn't been updated since a year ago, I talked to the mod maker and he said it was discontinued Awwww damn it...
    Bananite
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  • Chauzza avatar
    Chauzza username pic Joined 9y ago
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    7y
    > **Posted by SilentObserver01** > > I'm a OSX TF2 player and the mod doesn't seem to work for me. The Scout becomes invisible when using the custom animations, and when using the gun itself, the model doesn't change whatsoever. IDK if I installed the files wrong or what but it doesn't seem to be working. the mod hasn't been updated since a year ago, I talked to the mod maker and he said it was discontinued
    I (used to) do things.
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  • SilentObserver01 avatar
    SilentObserver01 Joined 7y ago
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    228 points Ranked 67,914th
    7y
    I'm a OSX TF2 player and the mod doesn't seem to work for me. The Scout becomes invisible when using the custom animations, and when using the gun itself, the model doesn't change whatsoever. IDK if I installed the files wrong or what but it doesn't seem to be working.
    Bananite
    URL to post: