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Half-Life 2: Vanilla Fixed Weapons - A Mod for Half-Life 2

Updates

Update 4.1 1mo
  • Adjustment Grenade Holster Animation now has it's own unique animation since the animation was the same when you hold Mouse2 to drop the grenade
  • Adjustment Shotgun Reload Animation is adjusted and Sling has been resized
  • Adjustment Further texture edits to Pistol Worldmodel Texture and 357 Ammo Box Texture
Update 4: REDO 1mo Removal2 Overhaul Adjustment Addition Update 3.4 11mo Addition Update 3.3 11mo Addition Adjustment Removal Update 3.2 11mo Addition

I made these for you. You're welcome.

The fixes in this submission are a few fixes for HL2 that doesn't completely change the model. I did not use most of the fixes that are made by other users but only a few of them here since the majority of them are made by other users unless if I combine them or edit them myself.

Crowbar:
- Swing sound is now in 44100

Pistol:
- Brass Ejection Fix
- Fixed Reload Animation when Slide Release
- Added sound for NPCs doing the pistol reloading

357 Magnum:
- Missing Face Fixed
- MMod Speedloader added to Reload Fix Animation
- Ammo Box Texture edited from Black Mesa 2012 Mod, so the bullets are yellow

SMG1:
- Brass Ejection Fix
- New Fix when Reloading
- Holster Animation Fixed

AR2:
- OneManShow's AR2 Worldmodel added because I added the magazines from it

Shotgun:
- Fixed the Shotgun Reloading Animations

Grenade:
- Worldmodel texture changed for consistency
- Same thing but swapped when the Viewmodel texture is changed for consistency
- Holster Animation Fixed

RPG:
- Holster Animation Fixed

Bugbait:
- New Worldmodel

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