Original a custom weapon from SMOD, I've added some particle effect to the attack with sound fx from DOOM Eternal. Freeman will sometime use elemental attack like Storm, Ice and Fire.
The animation is mostly SMOD's original, though the hit animation been made slightly different, with an extra punch animation from Halo.
When using with MMOD there's scuffed anim for run/walk and inspection.
The world model is still a crowbar, cuz it will conflict with scripted sequence like when Barney drop it for the player or when it stuck in a wheel etc...
In order for custom particles and sound effects to work, follow the instructions below:
Add this line below to your custom game_sounds_manifest.txt
Add this line below to your custom particle_manifest.txt