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Half-Life LD Weapons Reanimation Pack V2.1[Remake] - A Mod for Half-Life.

Remember that old pack "Cstrike hands but it's Half-Life hands" and how terrible it was? Now I remake it.

it's not that perfect, but it was worth my time making it.
The sounds are also taken 100% from Half-Life SFX, only it's been edited and stuff
enjoy this I guess
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  • Fourth8HECU avatar
    Fourth8HECU Joined 24d ago
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    17d
    I'm having a weird issue with the mod, where parts of the fingers will be textured completely white. the glitch only seems to affect the shotgun and gluon gun. I'm using the WON version, Is it compatible with it?

    other than that, really good mod!

    Images: https://imgur.com/a/8WD3rcz
    "My Ass Is Heavy"
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  • Mr.Guido avatar
    Mr.Guido Joined 2y ago
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    76 points Ranked 55,297th
    1mo
    I love this pack, I only have two criticisms (or nitpicks depending of how you look at it): the first is that the mp5's model is inconsistent with both the w_model and the grunt's mp5, and the second one is that the Opfor hgun's "up" animation abruptly changes to the idle animation. But the rest are awesome, great job!
    Bananite
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  • (I could not figure out how to post a message in "issues," so I am putting this in a comment instead.)

    I first attempted to use ModBoy to install the animations, but it was not making any progress, so I instead did a manual download. Finding no information on where to put the files, I booted up the game to find that the animations automatically get ported.

    However, the shotgun, rocket launcher, hive hand, and all throwables use the vanilla animations.

    I have a theory, but I am not confident in it: Perhaps it is only the ModBoy download that automatically ports the animations, and it was actually successfully porting them before I canceled it, leading to some weapons using the new animations and some using the old ones.

    I do not personally think this theory is plausible, as if it were true, it would be highly unlikely that none of the successfully changed weapons have incomplete animations, but I wanted to contribute anything I could.
    Bananite
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  • Aleksander425 avatar
    Aleksander425 Joined 4y ago
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    2mo
    Lad, those animations are looking so sexy. Great job
    Bananite
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  • I'm Having an Issue with Trip mines, When I equip them It's just the inside of Gordon's hand; THEN It becomes normal but when I actually stick it to a wall there's no animation.
    Bananite
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  • SleepyNotDead avatar
    SleepyNotDead Joined 5y ago
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    3mo
    Could you make a version with the tactical glock and mp5 animations from OP4 but with regular HEV hands for HL1? i want them for standard half-life but attempting to port them gives me the wrong viewmodel hands.
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  • RealCptAngel_ avatar
    RealCptAngel_ Joined 2y ago
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    3mo
    This makes me feel more badass using the guns now, the Shotgun and 357 have now become my favorite gun just due to their animations alone
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  • IGN4 avatar
    IGN4 Joined 3y ago
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    5mo
    brutal half-life compatible?
    Bananite
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  • jj2332 avatar
    jj2332 Joined 2y ago
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    5mo
    Is it possible to add these animations when HL1Mmod is released?

    Bananite
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  • JAGSTAX avatar
    JAGSTAX Joined 3y ago
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    8mo
    Please port this too BS and OF! Awesome animations!! 
    Bananite
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