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Half-Life LD Weapons Reanimation Pack V2.1[Remake]
- A Mod for Half-Life.
I'm having a weird issue with the mod, where parts of the fingers will be textured completely white. the glitch only seems to affect the shotgun and gluon gun. I'm using the WON version, Is it compatible with it?
I love this pack, I only have two criticisms (or nitpicks depending of how you look at it): the first is that the mp5's model is inconsistent with both the w_model and the grunt's mp5, and the second one is that the Opfor hgun's "up" animation abruptly changes to the idle animation. But the rest are awesome, great job!
(I could not figure out how to post a message in "issues," so I am putting this in a comment instead.)
I first attempted to use ModBoy to install the animations, but it was not making any progress, so I instead did a manual download. Finding no information on where to put the files, I booted up the game to find that the animations automatically get ported.
However, the shotgun, rocket launcher, hive hand, and all throwables use the vanilla animations.
I have a theory, but I am not confident in it: Perhaps it is only the ModBoy download that automatically ports the animations, and it was actually successfully porting them before I canceled it, leading to some weapons using the new animations and some using the old ones.
I do not personally think this theory is plausible, as if it were true, it would be highly unlikely that none of the successfully changed weapons have incomplete animations, but I wanted to contribute anything I could.
Could you make a version with the tactical glock and mp5 animations from OP4 but with regular HEV hands for HL1? i want them for standard half-life but attempting to port them gives me the wrong viewmodel hands.